New update for Strife brings technical improvements, bug fixes and experimental gameplay changes.
Gameplay
- Damage of each Crux's weapon reduced by 50%.We expect this change to make one-sided games end faster, while not affecting matches with evenly matched teams. This is our first experimental change, that is result of discussions on our Discord. Experimental balance and gameplay changes are expected to be tweaked or even reverted based on player feedback. Expect more experimental changes like this in future patches.
Quality of life
- Windows: If either DirectX 9 or DirectX 11 renderer fails to start, game will try to launch the other renderer instead of crashing immediately.This should solve error "CreateDevice() failed" when trying to launch game on Windows for most players.
- Button for opening item builds menu in-game was renamed to "Builds". This should make its purpose more obvious for new players.
Bug fixes:
- Scoreboard:[list]
- Now available for Legacy UI.
- Hero tooltips now shos correct information instead of Ace icon and question marks.
- Player name no longer disappear when their hero is dead.
Shoutout to everyone involved in developing or testing the changes for the patch:
- Pad
- The Chiprel
- Kairus