Queues
- Queue descriptions are now shown on the queue selection screen. [/*]
- The Queue button now remembers the last selected queue. [/*]
- Squads renamed to Trios in the queue selection screen. [/*]
- Adjusted weapon volumes.[/*]
- Wide screen support added. [/*]
- Weapon damage output is capped on the Death Recap screen if it goes above the player’s remaining health. [/*]
- Fixed an issue where the consumable vendor would show some items as “Locked.”[/*]
- Fixed an issue where Evac portals would not extract players if they were activated while standing on top of them. [/*]
- Fixed an issue where Cybrids would have an exaggerated jump when stuck on an object. [/*]
- Fixed an issue where consumables could not be moved to the stash. [/*]
- Fixed an issue where "Party not ready" status displayed as "No Mission Selected" when queuing for a mission. [/*]
- Fixed an issue where Agility 2 Mastery would display a 0% increase in speed. [/*]
- Fixed an issue where players would not get the reveal VFX when being revealed by grenades. [/*]
- Fixed an issue where players could exit the map in the circular rooms (Observation / Shadow Control / Lux Engineering / Beach). [/*]
- Fixed an issue where sound could not be heard in dropships. [/*]
- The end of match spectate screen does not constrain to widescreen when your team is eliminated.[/*]