This update focuses mainly on our sandbox mode, where players can design and build their stations in a more free-play environment. We've pushed the previous 'easy' sandbox up to being 'normal' and added a new 'easy' sandbox which is closer to an earlier version of the easy sandbox, with some additional tweaks. The new 'easy' mode only has space pirate attacks and meteor showers for the disasters. The starting resources have been scaled across all sandbox modes, and we've changed other parts of various events like damage from meteors to how fast a repair drone can repair a building. We've also added in some minor bug fixes pointed out by the Starport Delta Discord community. If you have any ideas, we want to hear them! We read every bit of feedback, everywhere we can (even if we have to rely on Google Translate a bit).
We're going to be looking at increasing the options in the game around difficulty to improve playability particularly for casual players. We'd like to see more players getting further along in the campaign, so if there's a mission you're stuck on, or you feel is too challenging, please let us know!
We're actively seeking localization feedback from our non-English-speaking players! If you spot something we have a dedicated channel for translations feedback on the Starport Delta Discord, and we welcome feedback through the discussion boards, support site or regular old email.
If you're interested in seeing Starport Delta in your language, make sure to let us know! We have a dedicated localization requests channel on the Starport Delta Discord and we're listening on all other channels as well.
Here are the details of the last couple of updates.
v1.0.15
- add new easy sandbox mode (previous easy is now normal)
- add new sandbox leaderboard
- add income from evacuated population
- scale repair rates by sandbox difficulty for drones
- scale debris harvest rates by sandbox difficulty for drones
- scale damage and target count rates by sandbox difficulty for space pirate attacks
- scale damage by sandbox difficulty for meteor showers
- scale size by sandbox difficulty for electrical storms
- remove commas in screen resolutions
- add some plumbing for differentiating campaign mission difficulty
- fix Nodj AI being able to build multiple buildings on the same space
- fix non-English mission titles overrunning the edge of the screen
v1.0.14
- add icon to 'in progress' window when restarting level
- add Unreal Engine logo to credits
- fix security scan not appearing in tutorial 2
- fix music not changing and Holo Assistant warning not appearing for some events
What's next
- more difficulty options to expand playability, particularly for the campaign
- new upgrade buildings
https://store.steampowered.com/app/888130/Starport_Delta/
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