Time for another closed alpha update to Starport Delta from the Cloudfire Studios team! This update adds a host of new animations, a new leaderboard system and various other updates and fixes.
The Cloudfire team is also pleased to announce that we've been invited to showcase Starport Delta at the inaugural Dreamhack Anaheim in 2020! Grab your tickets and come support all the great teams and games in the Indie Playground!
What's new
- add additional facial expressions to characters for briefing dialogue
- add body gestures to character animations in briefings and to in-game notifications
- add leaderboards
- add volume slider for voices to options menu
- add new UI for when mission objectives are completed
- add visual effect to highlight button to start mission after briefing dialogue is finished
- add stats/conditions for checking waves of disasters
- add new icon for smuggler in security scan
- update visual effect on buttons
- adjust music volume down when voice clips are playing
- update evacuation shelters to only display evacuation UI if enabled for the scenario
- update some voice content
- fix error in character visuals when loading mission one
- fix some reference errors
- fix wrong dialogue clip playing in mission three
- fix supply ship timing being slightly out of sync
- fix storms objective completing too quickly on mission seven
- fix ships all travelling through the port tile on their flight paths
What's next
- more voice content
- ship updates
For more information follow:
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Starport Delta website
Cloudfire Studios on Twitter
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Cloudfire Studios on Steam