One the of the most common bits of feedback that we've had from players so far has been the request for controls around time. Thank you for everyone who has shared that specific bit of feedback in your reviews and on the Steam discussion boards! It's been common enough that it got bumped to the top of the development requests.
This is a feature that's been discussed and experimented with a lot over the course of the development of Starport Delta, and had previously had some performance and design issues that made it unfeasible. With some of the more recent performance improvements added during our beta and with a lot of hard work, we're pleased to announce that in our fifth update in three days v1.0.5 you can now:
- pause time (to hunt for that really pesky security target, or just have a look around)
- slow down time (for when it's just a bit too intense)
- speed up time (for those of you who like an even faster-paced game)
- warp-speed up time (for when "fast" is just your default position)
Still coming next
- more translation fixes
- balancing & bug fixes
- new custom game mode
- new upgrade buildings
https://store.steampowered.com/app/888130/Starport_Delta/
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