That's the end of launch week! We managed to get 7 updates out during launch week to rapidly improve on player feedback as much as possible, and for a studio of two people, that was a lot of updates! We will keep on listening and keep improving.
A common request that we mentioned in previous news was the request to be able to make your own rules, to pick which environment you play in and how it's set up in a lot more detail. Today we launch our new Custom Game mode, which gives you over a dozen options to customize your experience. We're looking forward to seeing what players think and if there are other options we can add.
We've been working hard to help support our international community in their own languages, with updates to all translations and making sure we catch more gaps where things don't look quite right. As always, if you spot something you feel can be improved, we have a dedicated channel for translations feedback on the Starport Delta Discord, and we welcome feedback through the discussion boards, support site or regular old email.
Another big request we've had has been for Chinese localization support - we're proud to announce that we've now added both Simplified Chinese and Traditional Chinese support to Starport Delta! We're looking forward to more contributions from our Chinese-speaking community.
Below you can find the specifics of everything we've added recently.
v1.0.8
- add new custom game mode
- add visual representation of upgrades to the pop-up information box
- add & update translations for existing supported languages
- add new delayed repossession mechanic to give players a chance to buy back repossessed buildings before deconstruction
- add support for Simplified Chinese
- add support for Traditional Chinese
- adjust health and deconstruct settings for trade hubs and gardens
- adjust maintenance warning graphic
- adjust initial language selection to use text instead of flags
- fix garden having repair slider
- fix 'turn grid on' objective in tutorial 1 becoming incomplete if the grid is turned off
- fix tax income not being immediately updated in the UI after supply ship drops off new population
- fix some parts of the menu not localizing correctly when switching language
v1.0.7
- add slider on repair depot to allow changes to drone auto-repair threshold
- add & update translations
- force the "stowaway" security scan in the tutorial
- fix campaign description overflowing on campaign menu for mission 7
v1.0.6
- add time controls to challenge modes
- add & update translations
- increase rate of evacuation
- add upkeep cost to pop-up information
- reduce maintenance for upgrade sets
- fix time control tooltips
- fix enabled/disabled dropdowns in the options menu
- fix time controls not going back to correct setting after unpausing
- fix collisions on satellite
What's next
- new upgrade buildings
- more balancing
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