General:
- Trying out some physics optimizations.
- Tweaked simulated proxy interpolation values.
- Demo pack + grenade launcher explosion optimizations.
- Unified all tower/spire effect/attack radius to 3250 (buff for healing/wind/shock). Also only show the one range indicator.
- Show range indicator when a tower/spire is selected.
Fixes:
- Fixed official servers not becoming official again after playing an unofficial game.
- Fixed sacrifice death info.
- Fixed mesh physics settings not being restored correctly after being revived.
- Fixed grenade launcher fuse impact effect.
- During advanced mode AI com takeover, clear any existing pings as the AI doesn't know to remove them.
- Improved endgame music check.
- The standard AI commander can no longer be impeached.
- Fixes for decals on buildings.
What are we doing this week?:
- Network profiling and improvements.
- Performance profiling and improvements.
- Balance tweaks.
- As always, fixing bugs.