General:
Added a new map, Crossroads.
This large classic map features numerous paths converging on a single crunch point in the center.
Balance:
- Fire ward and land mine slow is now countered by splash damage immunity, and has slightly reduced duration.
Fixes:
- Fixed some issues with repeater and blaze sounds.
- Fix for corpses standing up sometimes.
- Fix for occasional mesh falling through ground after being knocked back.
- Fixed an instance that could lead to an alive player being in ragdoll.