Balance:
- Fire ward and land mines: Damage reduced 500->200. Added a 3s slow to anyone damaged. Hitboxes (when you shoot at them) increased.
General:
- Added Lair and Stronghold death effects.
- Added Predator and Shaman cosmetics.
Optimizations:
- Visibility and stealth calculations optimized.
- Building and weapon tick optimizations.
- Character death optimizations.
- Aura application optimizations.
- Skeletal mesh optimizations for buildings and dome effects.
- Pickup collision optimizations.
Fixes:
- Fixed self weapon sounds being occluded incorrectly sometimes.
- Fixed sacrifice incorrectly having splash protection.
What's next?:
- Crossroads is next.