News Liste Savage Resurrection

0.1.39: Respawn, Recall, Regen
Savage Resurrection
28.07.16 22:47 Community Announcements


Balance:


  • Players have a new ability “Recall” which can be used to return you to your main base at any time. Recall must be channeled for 6s without taking damage, and without being able to move. Recall is not available to siege.
  • Respawn times are now individual and overall shorter in duration. The duration increases as you die repeatedly within a short period of time (allowing games to end), but is never as long as the previous maximum.
  • The out of combat speed boost now also has a maximum duration of 20s.
  • Land mines and fire wards are now vulnerable to conventional weapon damage.
  • There is no longer a low stamina regeneration penalty.
  • Shield tower radius increased, but damage reduction decreased.
  • K.O.N.G. and Behemoth purchase costs increased to 9500 instead of 7500.
  • Ranged kill bounty value decreased to 35% instead of 45%, but the remaining gold now drops as pickups as before.
  • Nomad + Scavenger kill bounties are now 2000 instead of 3000.
  • All other units kill bounty adjusted to be purchase cost + 2000.


Changes and Additions:


  • Increased bot accuracy and decreased reaction time in bot vs bot combat to improve human vs beast bot team combat (human bots don't get stomped by beast bots anymore).
  • Morning south area visually reworked.
  • Practice with Bots now supports multiplayer and disables team balance.
  • AI Commander Casual has been renamed to Standard.
  • Casual has been renamed to Advanced, and the AI commander takeover time has been increased from 25s to 60s.
  • Updated the Play interface in the main menu.
  • Added out of combat visual effect to healers.
  • Made minor replication optimisations.


Fixes:


  • Fixed crash on level transition caused by attached particle systems set to auto destroy.
  • Team select now obeys custom team balance settings.
  • Fixed some weapon idle sounds playing inappropriately.


What are we even doing?


Our next big patch will focus on giving players a bit more specialized purpose within the game and will vastly improve the AI Commander.


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Release:20.05.2016 Genre: Action-Strategie Entwickler: S2 Games Vertrieb: S2 Games Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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