Balance:
- Buffed Chaplain Shield from 20% to 30% damage reduction.
- Bathe in Blood: Nerfed lifesteal 50% -> 25%, nerfed damage reduction 40% -> 20%, added 'ammo steal', restoring ammo or mana based on damage dealt.
General:
- Spectators now get minimap info.
- New spawn invulnerability effect.
- Reduced spawn speed boost max duration 20s -> 15s.
- AI Commander improvements.
Fixes:
- Fixed already owned stackable items being cleared from your inventory when entering loadout after their required building was destroyed.
- Reset loadout on warmup to countdown transition.
- Fix so inventory slots in fps aren't clickable, lag was letting you cast your recall if you spammed the spawn button.
- Fixed clash with drag rotate, drag selection, and issuing orders as commander.
- Tidied up joining a match during a transition between maps.
- Fix next mode announcement name.
- Hide incomplete role tab.
- Fixed spots breaking beams.
- Orders are reiterated occasionally if they don't change.
- Attack move orders use red beams.
What are we doing next?:
- Network profiling and improvements.
- Performance profiling and improvements.
- Balance tweaks, the new changes will likely need adjustment.
- Finishing up some more strategies for the AI Commander.
- As always, fixing bugs.