News Liste Savage Resurrection

Patch 0.1.37
Savage Resurrection
22.07.16 18:52 Community Announcements
Happy Friday, Savages!
We're currently working on some more larger scale gameplay improvements, focusing on the commander, the economy, game pacing, and stalemates. Our artists are also hard at work improving our existing weapon assets.

We're occasionally handing out new waves of beta keys that will last through the end of Early Access, send your friends to http://savrez.com/beta/

General:


  • Tweaked out of combat move speed bonus: now applied once when spawning (does not re-apply). Now breaks when within 5m (down from 10m) of enemy unit, or 30m of enemy building. Changed default speed multiplier to 1.4 (down from 1.5)
  • Added out of combat speed visual effect.
  • Added new beam effects to team pings.
  • Updated rupture animations.
  • Made some performance optimizations to character movement.
  • Made some minor performance optimizations to the UI.
  • Updated Shaman item animations.
  • Updated Bunker foliage, and fixed more stuck spots.


Fixes:


  • Fixed several crashes.
  • Fixed beast tower upgrades so they now require lair 2 instead of nexus.
  • Spawn invulnerability buff clears early if attempting to deal damage.
  • Fixed bunker lighting after leaving com.
  • Corpses shouldn't affect out of combat state.
Logo for Savage Resurrection
Release:20.05.2016 Genre: Action-Strategie Entwickler: S2 Games Vertrieb: S2 Games Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop