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What's coming in the Fall of Avalon Update - Dev Diary #08
Ravenswatch
15.04.24 14:01 Community Announcements


Greetings, Ravens!

New Dev Diary incoming! After being quiet for a few months, this one is going to be a good and long read! We were very busy with this update, which turned out to be a MASSIVE one.

Last week, we revealed that the Fall of Avalon would be released on April 22nd, that's in a week! Today we’re diving into all (or almost) the details of what's coming in this update.

Brave enough to continue? Let’s go!

Chapter 3: Avalon


The third Chapter of Ravenswatch is finally here! Or at least, it’s coming out very soon! ???? On April 22nd, explore a new map with new enemies, new challenges, and a new Master Nightmare to defeat!

Avalon is the last stop on the heroes' journey to overcome the Nightmares (or is it?). Meet dangerous Witches, dishonored Knights, and corrupted Wolves in the fallen city of Avalon. We’re also keeping the last enemy type a secret so there are still some surprises on the release day, but do you want to take guesses? ????

The Coven is waiting for you

WOLVES!!!

Along your journey, you may find a mysterious woman named Morgan, asking for your help in the abandoned city of Avalon. Her brother, the King, is threatening the last hope of light on the corrupted lands of Reverie. Defeat the Headless Horseman (Dullahan) in this new themed quest available in the third Chapter of Ravenswatch.

Help Morgan to defeat her brother

Slay the Dullahan

Finally, are you up to the challenge of a new Master Nightmare? We couldn’t resist a little tease in our Reveal Date trailer, but sorry that’s all you’ll get today! Maybe tune in tomorrow during our Devstream for a first official look at this new boss.

Ravenswatch's Early Access is not done yet, even with the Fall of Avalon update! We're getting closer to the end but we have still a lot of work ahead of us for version 1.0. If you’ve missed it, watch our latest trailer showcased at the Triple-i Initiative event last week for a good look at the Fall of Avalon update:

https://steamcommunity.com/games/2071280/announcements/detail/4206999092512712267

Custom Modes and Challenges



Custom runs and Challenges are making their big debuts in the Fall of Avalon update! In addition to a whole new Chapter to explore, we thought: why not even more replayability with a way to customize runs?

With modifiers, players will be able to tailor their Ravenswatch experience the way they want it to be. No more timer? Done. Play only during Nighttime? Done. All enemies are Corrupted? Done. No Mini-Map? Done. We could go on… But we’ll let you discover all that on April 22nd! You’ll be able to lower or increase the challenge with the Custom Modes.

With those modifiers, we created pre-made Challenges that you can select both in solo or in co-op. Here’s an example of a Challenge we curated for you ???? :

Terra Incognita


  • Explorer: No countdown before Master Nightmare awakening
  • One Chapter: Play a single random Chapter
  • Angry Birds: Heroes start with no raven feather, and none can be recovered
  • Shadowy Fog: The map is not displayed and cannot be used
  • Lack of Imagination: 1 offers less for each choice of Talent or reward



Want to see this live? Join us tomorrow on Twitch for an exclusive showcase of the custom modes and challenges!

Rerolls?! New Magical Objects?! Reworked rewards system?!


If you’ve been around since the launch of Ravenswatch in Early Access (or even before with the Closed Alpha?), you’ve probably noticed we haven’t touched the Magical Objects and reward system too much!

Well, we were waiting for a better vision of what a complete run (3 Chapters) would be and we’ve now made significant changes. Here’s just a short list of what’s been modified or added:
  • Rerolls! You’ll get to use reroll to control the randomness of Talents, Magical Objects, and Rewards at Grimoires of Monsters
  • The Sandman will have some new offers in his store…
  • …As well as the Grimoires of Monsters.
  • New Magical Objects! (and some changed…)
  • Magical Objects will now have a ‘super-effect’, triggered by the number of identical objects you have in your inventory.
  • Check our patch note on April 22nd for a detailed description of all the changes.

Upgrade your Ultimates and new Talents



The more you progressed into a run, the less your Ultimate ability could compare to your regular abilities that were upgraded with Talents. Now reaching Level 10 will let you upgrade your Ultimates to add even more power to your builds!

Alongside the Ultimates, we’ve also added 1 talent per hero so you can bring, once again, more variety into your builds! In total, that’s 24 new Talents available!


A good example with Volcanic Rage for Beowulf's second Ultimate!

Live Showcase and Q&A


Bookmark our future Devstream for an exclusive showcase of the Fall of Avalon Update! We’ll chat, show some gameplay, explain our decisions, and reveal almost EVERYTHING from the upcoming update! Oh, and it’s going to be 4 hours long… Check our program down below :

Fall of Avalon Update Showcase:
???? April 16
???? 4 PM CEST

Code 16:00 - 17:00 CEST (w/ Margaux and Mathilda)
  • Welcome to the Fall of Avalon showcase!
  • General Q&A session (w/ Margaux and Mathilda)
  • First showcase of new features and balancing

17:00 - 18:30 CEST (w/ Romane, Pascal, Max and Margaux)
  • Q&A session with the Map team
  • Artworks and concept arts of Avalon
  • First runs on Avalon

18:30 - 20:00 CEST (w/ Adrien, Valentin, Margaux and Mathilda)
  • Exclusive reveal: Custom Modes!
  • Runs with new Challenges



Passtech Games


Passtech Games had the chance to participate in the Triple-i Initiative, a whole new online showcase of trailers, demos, and game announcements! We gathered the team for a live watch party and we were beyond excited to see Ravenswatch during the event!



You can watch the full replay of the showcase here and also check out all the great games and DLCs that were announced on Steam:

https://www.youtube.com/watch?v=S9eP0JWIk8U

We’ve been hosting cool community events on our Discord server! From a Build Your Hero Workshop to playing with the Devs, the team at Passtech and the community has been busy haha

Hero concepts by ZeRG, notfuegonasus, weijak, RedRan6er, and Deka

If you’d like to be there for the next ones, join Passtech Games’ official Discord server here.

- The Passtech Team ????

Social Channels


Passtech Games Discord Ravenswatch Twitter Passtech Games Twitter Ravenswatch Subreddit Passtech Games Twitch Passtech Games Website
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Release:06.04.2023 Genre: Actionspiel Entwickler: Passtech Games Vertrieb: Nacon Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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