• Ravenswatch: Screen zum Spiel Ravenswatch.
  • Ravenswatch: Screen zum Spiel Ravenswatch.
  • Ravenswatch: Screen zum Spiel Ravenswatch.
  • Ravenswatch: Screen zum Spiel Ravenswatch.
  • Ravenswatch: Screen zum Spiel Ravenswatch.
  • Ravenswatch: Screen zum Spiel Ravenswatch.
  • Ravenswatch: Screen zum Spiel Ravenswatch.
  • Ravenswatch: Screen zum Spiel Ravenswatch.
  • Ravenswatch: Screen zum Spiel Ravenswatch.
  • Ravenswatch: Screen zum Spiel Ravenswatch.
  • Ravenswatch: Screen zum Spiel Ravenswatch.
  • Ravenswatch: Screen zum Spiel Ravenswatch.
  • Ravenswatch: Screen zum Spiel Ravenswatch.
  • Ravenswatch: Screen zum Spiel Ravenswatch.
  • Ravenswatch: Screen zum Spiel Ravenswatch.
  • Ravenswatch: Screen zum Spiel Ravenswatch.
  • Ravenswatch: Screen zum Spiel Ravenswatch.
  • Ravenswatch: Screen zum Spiel Ravenswatch.
  • Ravenswatch: Screen zum Spiel Ravenswatch.
  • Ravenswatch: Screen zum Spiel Ravenswatch.
  • Ravenswatch: Screen zum Spiel Ravenswatch.
  • Ravenswatch: Screen zum Spiel Ravenswatch.
  • Ravenswatch: Screen zum Spiel Ravenswatch.
  • Ravenswatch: Screen zum Spiel Ravenswatch.

Sammlung

Du musst angemeldet sein
Marktplatz
  • Plattform: PC Veröffentlicht: 06.04.2023
19,99€
Zum Shop
Preis Update 20.04.24

Über das Spiel

Ravenswatch ist ein Top-Down-Roguelike-Actionspiel, das intensive Echtzeitkämpfe mit tiefgehendem Gameplay und hohem Wiederspielwert kombiniert. Nach dem Erfolg von Curse of the Dead Gods© kehrt Passtech mit neuer Formel und neuem Spielerlebnis zurück, das allein oder mit bis zu vier Spielern im Koop gespielt werden kann.

VERBANNE DEN ALBTRAUM AUS DEINEM REICH
Die Albträume breiten sich in Reverie aus und verderben alles, was sich ihnen in den Weg stellt. Du musst deine Fähigkeiten verfeinern und die Kraft finden, die Kreaturen des Albtraums zu besiegen, indem du einzigartige Heldenfähigkeiten einsetzt, die von Figuren aus Volksmärchen und Legenden inspiriert sind.

DYNAMISCHES GAMEPLAY
Um den Albtraum zu besiegen und das letzte Kapitel zu erreichen, brauchst du Stärke, Konzentration und hervorragende Teamarbeit. Steigere deine Kampfkraft in den Kämpfen und stelle dich dem Endgegner, wenn du dich bereit fühlst ... oder keine andere Wahl mehr hast.

DUNKLE GESCHICHTEN
Die Welt von Reverie ist auf alten Volksmärchen und Legenden aufgebaut. Von den drei kleinen Schweinchen über die nordische Mythologie bis hin zu Tausendundeine Nacht – die bekanntesten Märchen werden in einem Dark-Fantasy-Stil neu aufgegriffen und verleihen der Atmosphäre von Ravenswatch ihren zeitlosen Charme.

HOHER WIEDERSPIELWERT
Spiele einen Durchlauf nach dem anderen, schlüpfe in die Rolle verschiedener Helden, nutze die Upgrades und Gegenstände, die du findest, und erkunde eine zufällig generierte Karte mit neuen Aktivitäten und Gegnern.

Systemanforderungen

  • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
  • CPU: Intel Core i5-4670K (4 * 3400) / AMD FX-8350 (4 * 4000)
  • GFX: GeForce GTX 960 (2048 MB) / AMD Radeon RX 470 (2048 MB)
  • RAM: 8 GB RAM
  • Software: Windows 10 x64 (Version 1909 or newer)
  • HD: 3 GB verfügbarer Speicherplatz
  • DX: Version 12
  • LANG: Englisch, Französisch, Italienisch, Deutsch, Spanisch – Spanien, Koreanisch, Polnisch, Brasilianisches Portugiesisch, Russisch, Japanisch, Chinesisch (vereinfacht), Chinesisch (traditionell)
  • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
  • CPU: Intel Core i7-6700K (4 * 4000) / AMD Ryzen 5 1500X (4 * 3500)
  • GFX: GeForce GTX 970 (2048 MB) / Radeon R9 Fury (4096 MB)
  • RAM: 8 GB RAM
  • Software: Windows 10 x64 (Version 1909 or newer)
  • HD: 3 GB verfügbarer Speicherplatz
  • DX: Version 12
  • LANG: Englisch, Französisch, Italienisch, Deutsch, Spanisch – Spanien, Koreanisch, Polnisch, Brasilianisches Portugiesisch, Russisch, Japanisch, Chinesisch (vereinfacht), Chinesisch (traditionell)

Steam Nutzer-Reviews

0 Produkte im Account
8 Reviews
Nicht Empfohlen
995 Std. insgesamt
Verfasst: 30.09.23 19:57
ich habe mir dieses Spiel vor allem gekauft um es im coop zu spielen.
jeder Versuch im coop zu spielen scheitert an einem desync.
Weiterlesen
158 Produkte im Account
2 Reviews
Empfohlen
6818 Std. insgesamt
Verfasst: 18.09.23 15:52
80 Hours in 7 days. Highly Addictable... xD
Weiterlesen
0 Produkte im Account
20 Reviews
Nicht Empfohlen
212 Std. insgesamt
Verfasst: 23.09.23 20:45
killing one enemy should not be accomplished with 96 hits
Weiterlesen
0 Produkte im Account
4 Reviews
Nicht Empfohlen
2747 Std. insgesamt
Verfasst: 12.09.23 01:47
Absolutely loved this game when it came out, but the shores of the storm island patch ruined the game. They reduced the time you had to collect items and now the boss is way too hard. Previously we had reached nightmare 9 and now playing on normal we never made it to the new content. I hope the next patch makes the game fun again, but as is I wont be playing it again.
Weiterlesen
0 Produkte im Account
2 Reviews
Nicht Empfohlen
3821 Std. insgesamt
Verfasst: 11.09.23 09:22

TL:DR


Can’t recommend the game in current state with the recent changes (v.0.14.01).
In current state, you might have fun couple of the first runs you do. If you keep playing till Nightmare 9(current hardest difficulty) you slowly start to realize that there are only few truly viable builds that you need to high roll into. If you don’t want to play on the higher difficulties, you’re more than free to do so, and the game on the lower difficulties is fine at best.
If you’re a solo player (or even co-op really), latest update (v. 0.14.01) pretty much reduced the amount of fun massively. Unnecessary nerfs across the board to already RNG heavy gameplay. Easy fix for the time being would be reverting changes made in 0.14.01 -> use 0.14.00 version instead. The changes made to the flow of the game in the experimental build 0.14.00. were already enough.

The review itself:



Performance is alright, I haven't really run into any huge issues or have hiccups on my PC or Steam deck. In some points FPS might drop below optimal, but it is still playable.

The premise and characters are truly captivating for me and makes me want to learn more of the setting. I truly love the twists and spins they’ve made with the characters and how they’re portrayed. Visual style fits the theme (and I must give props to the artists).

The characters all have unique and fun gameplay with most of them having build defining talents. Problems start to arise once you reach “meta progression” end (currently at the time of review level 6 of character and item unlocks from certain conditions). Once you gain access to all the talents you can acquire on character the RNG of getting a “good” talent increases exponentially (also getting decent items is RNG hell sometimes). Currently if you were to have really bad luck you can for example get following talents on Aladdin: Starter Aerial catch or Wish of omnipotence, Air Dash, Healing Blades, Major Enchantment, Dive (in short 2-3 support abilities and in this example 1 damage talent), sure you can kill the stage boss with this but that will take some time and feel awful all the way there. Additionally, to bad talents you can get useless items where I’m left with the feeling of wasted time and not enjoying playing the game.

I’ve finished multiple runs with every hero on Nightmare 9 (solo and co-op) and I have to say most heroes feel great to play and can finish the run. Exception being Snow queen (even after the rework) she just doesn’t feel fun to play and needs something else than her current kit.

Addressing the timer, in my opinion the timer adds good amount of urgency in choosing your way of dealing the stage. Without the timer the game would feel even more monotone of checking every single crook and cranny to get all of the loot and levels making all encounters truly trivial without much effort ( of course standard RNG talent choices would affect this). If the devs were to remove it, please create different game mode for it.

The most fun I usually get is getting a build together and absolutely demolishing what comes your way, but this isn’t something that should or is happening often. Most of the time deal with the cards you’re dealt and finish the run or at least get to stage 2 with pretty much anything you get, just takes time.


Wishlist of features/fixes to add:


• I know the idea of the game is to deal with the cards you’re dealt as best of your ability but allow picking any of the starting talents (or at the very least allow us pick from 3 of them), some of the characters currently have (in my opinion) only few truly viable starter talents. If you don’t get one you might as well restart the run and waste good 20seconds (multiplied as many times you get same talent choices, in my case usually 4-5 times)
• Add ability of getting like 1-3 rerolls where you can choose to reroll talent picks or magical item picks. This will reduce the amount of RNG in the long run and give players more chances of making the run fun.
• Change the current stand still cast type ultimate talents (EG. Pied piper plague of rats), the game is clearly made in a way where if you stand still too long-> you are going to die 80% of the time especially in boss encounters. At least give them ability to move/strafe at slow pace while casting.
• If you want to increase the prices for certain items, please think twice of the amount and maybe just change it like half of what you were thinking. And as a suggestion if you want to increase the costs in co-op, please just increase the costs by 5-10% per player and leave the solo players out.
• I might be wrong with this, but please rework the straw house quest in stage 1 to take less space or integrate the normal loot to those locations, since to my understanding you will lose two loot spawn locations because of the straw quest.
• Please give option to start the quests in early rather than gathering every single stone/straw/wood, this would give good incentive(Risk-reward) to actually do the quests rather than clear map where you are more certain to get your times worth.
Weiterlesen
589 Produkte im Account
31 Reviews
Empfohlen
1523 Std. insgesamt
Verfasst: 11.09.23 04:02
Heroes of the Storm PVE with WASD controls (like V Rising) with time runs. I like the timed runs but preference on that will vary (think of Vampire Survivors). Playable characters have STRONG and fun mechanics, enemies also have varied and good mechanics. Little concerned about the shorter planned scope of content, I've only done chapter 1 and 2 in solo mode, and it sort of feels like chapter 1 and 2 should be a randomized to vary the experience. Boss fights are good and manic. Could also maybe use a match maker later in the pipe. But it feels very fun to play the classes, figure 'em out, and get better with them. Enemies can also hit pretty hard even on normal, could use some tuning down a touch on some of the enemies. Looking forward to seeing the launch product and trying with some friends..
Weiterlesen
0 Produkte im Account
14 Reviews
Nicht Empfohlen
110 Std. insgesamt
Verfasst: 08.09.23 06:15
There isn't a whole lot to keep me coming back to this game. It doesn't feel fun, the characters feel slow and unresponsive, there doesn't appear to be any way to really play solo and get particularly far. Things aren't particularly well balanced for solo play, it feels like. There doesn't feel like there are enough health drops, it's got a constant timer that's not really all that fun to play against since I can't seem to get things done in time. Just, overall, not a great experience. Will be requesting a refund.
Weiterlesen
0 Produkte im Account
3 Reviews
Nicht Empfohlen
977 Std. insgesamt
Verfasst: 08.09.23 04:35
The September 7th update came filled with nerfs, and anti-QoL gameplay changes that make it so I cannot recommend this game as of right now. The game previously was difficult on it's own, even still it felt rewarding if you somewhat planned how you approached each run. Now each run feels if anything doesn't go in your favor your entire run is screwed. This is a pretty souring experience.

If the devs make the game better again i'll update my review but for now stay away.
Weiterlesen
0 Produkte im Account
3 Reviews
Empfohlen
3006 Std. insgesamt
Verfasst: 07.09.23 21:57
10/10 Combat
10/10 Character Design
Only issue is we currently have 2 maps only, but we have at least 1 more map confirmed for 1.0 launch.
Weiterlesen
Logo for Ravenswatch
Rating auf Steam Sehr positiv
84.81% 2295 411
Release:06.04.2023 Genre: Actionspiel Entwickler: Passtech Games Vertrieb: Nacon Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop
0 Prisoner haben dieses Spiel schon
Kein Prisoner hat oder wartet auf das Spiel
0 Steam-Errungenschaften
ePrison sammelt noch Informationen
Plattform
Handbuch
Kein Handbuch vorhanden
Social Links
WebsiteXFacebookYoutubeTwitchInstagramFanseiteWikiDiscord
Unterstützt VR Headset
HTC ViveOculus RiftPlayStation VRHololensMixed RealityValve IndexMeta QuestPicoPimaxVarjoStarVR