Happy new year, Frohes Neues, Bonne année, Feliz Año Nuevo, 新年快乐, あけましておめでとう, 새해 복 많이 받으세요 to all you lovely AIs out there!
With this update, we implement rudimentary localization for the game. For now these languages will be available and can be selected in the ingame settings:
- German
- French
- Spanish
- Portuguese
- Simplified Chinese
- Japanese
- Korean
However please note that all these translations were done automatically and thus will probably have a lot of errors. We also may have missed a few places to translate and we needed to switch to another font to support all languages, so there could be text overflows here and there, please let us know if you finde some problems!
If you want to help us out fixing and improving the localization, you are more than welcome, to join our Discord where we've added new translation channels for each language!
Beside that, this update also brings the new Level "Karasir", aswell as the new "Portal mode" after beating it!
When playing a Level in "Portal mode", all enemies and waves will be completely randomized and after each reached endless level, they are randomized again.
The enemies in this mode will also scale with your combat level and become more difficult, while also rewarding more experience and loot.
The mode will still be tweaked, but we like to hear what you think of it so far!
Features
- Added rudimentary Localization
- New Level "Karasir"
- "Portal mode"
Balancing
Tower
Railgun
- Decreased the damage percentage of the White Phosphor skill from 3% to 2.5% per Level.
- Reduced the Bonus physical damage of the Tier 1 Skill from 5 to 3 per Level.
- Reduced the crit chance Bonus of "Resistance Piercing II" from 1% to 0.5% per Level.
- Reduced the crit chance Bonus of "A.I. Optimizations I" from 2% to 1% per Level.
Enemies
Cadesia
Purifier
- Increased Elemental Shell Max Stacks from 100 to 125
Misc/Bugfixes
- Fixed a crash, when splitter/merger or grabbers were put at the edge or corner of the factory.
- Fixed some drone speed calculations, this is purely visual and should result in drones behaving better, when they have to fly larger distances.
- Fixed a visual bug with completed Quests.
- Large Enemy HP and EXP numbers on the mob info window are now formated (e.g. 10.000.000 would be shown as 10M).
As always hit us up on Discord or in the Steam discussions and let us know what you think or miss!
- Snob Entertainment -