Hotfix V1.4.1 - August 28th, 2024
- Set all attacker tickets to 300 on frontline layers
- Ensured all tickets are correct way round
- Ensured correct Mechanized and Specialist decks added to each frontline layer
- Fixed Velmolen spawn points at game start
- Refined first cap spawn points on various frontline layers
- Extended time period of paradrops on SME to 30mins
- Updated Frontline objectives destruction VFX
- Fixed Frontline objectives being deleted without showing the "destroyed" UI
- Fixed Arnhem Material Issue
- Fixed Arnhem border at Train Tracks, now Mine Field Posts
- Removed random bunker on Utah Invasion 02
- Fixed Black Blood
- Fixed Driel Offensive 03 trenches flag being offset to the capture zone
- Temporary fix for Team endscreen stats
- Small minimap UI fps reduction
- Fixed G7100 and Opel Blitz logi not being damaged by small arms
- Fixed Maginot skirmish wrong gamemode title
- Fixed Korean and Japanese names not showing correctly in game
- Updated server config files
- Fixed RAAS impossible to place any radios
- Fixed red zones on RAAS, Invasion and Skirmish
- Fixed Portuguese language causing crashes
- Fixed Arnhem Frontline 01 QF6 flipping because staying wrong in the stating zone
- Fixed some Carantan level design bugs
- Set BP_Wire to not tick on SME
- Reworked SME Offensive 01 to use the full map and not overlap redzones into the next caps
- Fixed an error on the player widget that spammed error messages
- Fixed a potential game crashing bug
- Fixed old redzones from previous games will not be shown on supremacy
- Updated US Parachute camo pattern to be more realistic
- Re-animated main menu