Hotfix Changelog V1.3.1
Vehicles
- Fixed muzzle offset for the Jagdpanzer IV L48 late war
- Fixed Char B1 main gun being too powerful (reduced penetration to 58mm from 149mm)
- Fixed skinning on Sherman V
- Fixed incorrect material assignment on inside of Churchill Mk VII
- Fixed destruction of Sherman V crashing the game
- Fixed a rideable seat on the Pershing clipping into the tank
- Removed Cromwell Mk1 from medium decks and replaced with Cromwell Mk4
- Increased Cromwell max speed to 60kph (from 40kph)
- Reduced Firefly reload duration from 9 to 8s
- Reworked handling on several tanks (Somua S35, Renault R35, Char B1, both Churchills, Nashorn, Sturer Emil, Ostwind, Panzer 3F, Panzer 3G, Stug3A, Panzer 4G,Panzer 4H)
Characters
- Possible fix to characters lacking helmets
Weapons
- Set max zero on MP34 to 500m
Level Design
- Removed lines in the sky on maginot
- Fixed certain objectives on Utah (Invasion and Frontline) not destroyable/capturable
- Fixed collision box for vehicles on Utah landing craft to allow tanks to move
- Removed one possible first flag on Veghel Frontline (due to imbalance)
- Possible fix, for frontline so the redzone is consistent
- Removed static AT guns from the Arnhem Range deck spawners
UI
- Changed role icon for medic to black
VFX
- Fixed some 37mm shells not having shatted/ricochet impact FX
- Fixed Panzerwerfer smoke tanking FPS
- Fixed HEAT rifle grenade projectile missing impact effects on some surfaces
SFX
- Added conditional listening for tank coaxial reloading sounds to prevent being audible outside tanks
- Added conditional listening for tank smoke grenade reloading sounds to prevent being audible outside tanks
- Added conditional listening for Panzerwerfer reloading sounds to prevent them being audible outside the vehicle
- Fixed Panzerwerfer reload sound being audible from all distances
- Removed 3P reload sounds playing on all mortars
Stability
- Prevented older mods being played until updated (prevents crashes from old mod references)
- Fixed victory screen log spam (possible cause of server instability)
- Fixed tank wheels causing issues (rolling to NaN - causing possible server issues)
Known Bugs
- End Screens are sometimes broken
- Steering "Slippery" on some vehicles
- Armored section are shown while no armor tank spawners are there