Good day Governors!
You've jumped to early demo access vigorously, and tried to break the game in a variety of ways. Thank you for that, as well as for fantastic feedback!
Now it's our turn - first update to existing demo of Kaiserpunk is here! We've tried to resolve and iron out as many issues as we could in two days. Hopefully this update will allow you to continue playing the game and enhance your experience. And we'll head immediately to assembling next update, at least until some of you find new creative ways to break the demo.
Thank you for playing Kaiserpunk demo, and keep spamming us with feedback! We won't complain as long as that benefits the game ːsteamhappyː
CHANGELOG
- fixed army figurine in move animation whilst standing in place
- fixed navy regions discovery mechanic
- fixed navy armies being able to participate in battle during cooldown
- fixed showing armies from undiscovered regions
- improved camera movement in local world
- disabled camera clipping through terrain
- fixed minimap not updating after finishing salvage
- fixed initial color of the salvage markers once they’re activated
- oil pumps can now be properly placed on oil deposits
- made a number of tweaks to the UI to accommodate word length in non-English languages
- action hints (header) now properly ‘moves' with the entire header (extended and minimized)
- fixed a number of issues with the Local hideout story (and related stories) that could prevent it from continuing or resolving
- Cotton field can now be built as intended
- Oil pumps can now be built on oil deposits as intended