News Liste Kaiserpunk

The Origins of Kaiserpunk
Kaiserpunk
20.02.25 18:01 Community Announcements
Greetings Commanders!

It’s been a while since we gave you an update, and we know many of you are awaiting news on the release date, as we've had to push it back a bit. We understand that you're eager to get started, and we ask for just a little more patience - it will be coming soon! The reason for the push is that we want to release the game in a great shape, and we still have some final things we’re working through to fix and improve. Bear with us as we’re working very hard to finalize the last few pieces to get it into your hands. We’ll share the new date very soon and stick to it - we’re almost there!

As we approach release, we’ll now be sharing weekly devlogs to keep you updated on our progress, the game, its features including any changes along the way and our vision. Stay tuned for all the details, and feel free to reach out with any questions or topics you’d like for us to cover!


Kicking things off, we thought it would be nice to share something about us, our roots and why we decided to create Kaiserpunk—what drew us to it and what we set out to achieve.

We, the development team behind Kaiserpunk, are small, founded by three brothers and a gamedev colleague. Before we took the leap into independent game development, we worked at different companies, gaining experience across various aspects of the industry. When the time came to start something of our own, we didn’t hesitate. After nearly two decades and several games, we're now a small, but proud and independent team of 11.

When we first decided to make this game, we knew we wanted to blend two of our favorite genres: city-builders and 4X strategy. We’ve played a lot of both over the years, and after creating two city-building games ourselves, the idea of merging them felt like the perfect challenge. Add the unique backdrop of the 20th century—a time of immense change and geopolitical tension—and we simply couldn’t resist making it.

The fundamentals of the game’s design came together fairly quickly, but as always, the devil is in the details. In a game like this, everything has to make sense; every mechanic needs to fit neatly, or you risk the whole thing falling apart. We’ve had experience mixing genres before, so we knew many pitfalls to avoid, but even then, keeping the design in check without overcomplicating things was a constant challenge.

From a development perspective, one of the biggest challenges has been ensuring that the genre mix feels seamless. If the balance isn’t just right, it can feel like you're playing two different games awkwardly stitched together. Finding that perfect blend was an absolute beast to tackle, but when you finally get there, it feels incredible. We believe we’ve achieved that in Kaiserpunk, and we can’t wait for you to experience it firsthand.

We’re especially proud of what we’ve accomplished with this game. We set our goals high, pushing ourselves to create something ambitious, but more than anything, we’re proud of the dedication of our small team. Every single person involved went above and beyond, and the result, we believe, speaks for itself.


We really hope that you'll feel a sense of accomplishment when you play Kaiserpunk. From placing that very first house to shaping a global empire—not through sheer brute force, but by carefully balancing production chains, managing resources, and planning strategic moves on the world stage—we want every success in the game to feel like your success. You did it.

Of course, with the finish line in sight, the final challenge is tying it all together and ensuring every last detail aligns with our vision. There’s still work to be done, but we’re incredibly excited to bring Kaiserpunk into your hands very soon.

We hope you enjoyed this, and in our upcoming dev diary, we will dive into the details of Grand City Building as a genre. Stay tuned for all the details and feel free to reach out with any questions or topics you'd like us to cover! If you'd like to chat more with us or discuss Kaiserpunk with others, we invite you to join us on Discord or Reddit —we love talking to you guys!

Let’s reshape history together! You Rock!
Overseer Games over and out
Logo for Kaiserpunk
Release:H3 2024 Genre: Strategie Entwickler: Overseer Games Vertrieb: Overseer Games Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
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The Origins of Kaiserpunk
Kaiserpunk
20.02.25 18:01 Community Announcements
Kaiserpunk participates in TGAGWCAGA 2024
Kaiserpunk
13.12.24 14:00 Community Announcements
Playtest 2 comes to an end
Kaiserpunk
03.12.24 18:08 Community Announcements
Kaiserpunk Playtest 2 kicked off!
Kaiserpunk
29.11.24 14:38 Community Announcements
Second Playtest of Kaiserpunk coming this week, Nov 29th – Dec 3rd
Kaiserpunk
26.11.24 09:57 Community Announcements
Games from Croatia steam event started - choose your discounts
Kaiserpunk
02.09.24 17:06 Community Announcements
Kaiserpunk is part of the 2024 Tiny Teams Steam Event!
Kaiserpunk
08.08.24 17:12 Community Announcements
Public Playtest concluded
Kaiserpunk
22.07.24 20:27 Community Announcements
First post-demo Playtest is now live, closing on July 22nd
Kaiserpunk
20.07.24 08:18 Community Announcements
First post-demo Playtest is now live, closing on July 22nd
Kaiserpunk
20.07.24 08:08 Community Announcements
First post-Next Fest Playtest applications opened
Kaiserpunk
16.07.24 13:31 Community Announcements
Words aren't enough, but THANK YOU!
Kaiserpunk
17.06.24 16:46 Community Announcements
Demo update No.5 is live!
Kaiserpunk
13.06.24 15:24 Community Announcements
Fourth demo update, let’s get ready for Next Fest!
Kaiserpunk
10.06.24 14:12 Community Announcements
Quick third demo update, Sunday edition
Kaiserpunk
09.06.24 10:14 Community Announcements
We're back - and we have second demo update in the bag!
Kaiserpunk
07.06.24 17:24 Community Announcements
First demo update is served!
Kaiserpunk
05.06.24 14:23 Community Announcements
Kaiserpunk free demo is here!
Kaiserpunk
03.06.24 14:55 Community Announcements
Stories in Kaiserpunk
Kaiserpunk
31.05.24 16:52 Community Announcements
Kaiserpunk demo arrives on June 3rd !
Kaiserpunk
23.05.24 14:10 Community Announcements
First gameplay / feature overview video is now live!
Kaiserpunk
23.04.24 17:36 Community Announcements
20th Century Snapshots: Attention captain, Dreadnought ahead!
Kaiserpunk
03.03.24 14:46 Community Announcements
20th Century Snapshots, part 2
Kaiserpunk
25.02.24 15:58 Community Announcements
20th Century Snapshots
Kaiserpunk
18.02.24 14:44 Community Announcements
Kaiserpunk city builder - grand strategy hybrid announced
Kaiserpunk
15.11.23 15:08 Community Announcements