News Liste Kaiserpunk

Kaiserpunk free demo is here!
Kaiserpunk
03.06.24 14:55 Community Announcements

Hello new Governors!



The day we've been anxiously waiting for in here – Kaiserpunk demo version is now available to everyone!

You are all invited to download the free demo and give it a try! We'd really love to hear your thoughts and feedback. Kaiserpunk is pretty unique in many aspects, so best reference point for future development will be your honest reactions. As the game includes features from two genres – city builder & grand strategy, we'd be happy to hear what you think on both. Our effort was aimed at allowing demo to span long enough to open up, at least to a degree, access to features from both genres. Let us know how you like it, what is good or what could be better.



As lines of communication you can use Steam community forums directly, or reach us on our socials:

DISCORD: https://discord.gg/QYfASavwuK

X: https://x.com/Overseer_Games

REDDIT: https://www.reddit.com/r/Kaiserpunk/

FACEBOOK: https://www.facebook.com/profile.php?id=61556840395234


We've been working really tirelessly for the last few months at assembling this demo. It's currently in alpha stage, so please accept our apologies about possible bugs or missing features. Aim was to include your direct experience as soon as possible and gather enough information to set priorities in remaining development time. Due to its hybrid concept, Kaiserpunk is an undiscovered country for us too, but it is a type of game we wanted to create for a long time: a creative city building experience that will allow players to also export their success to a global stage and reshape the history in a better way.

What to expect from demo?



Current demo version of Kaiserpunk is limited at 4 hours of gameplay in a single playsession. You can, though, start as many new games as you'd like. So, if you want to try out different styles of play, you can. Perhaps you want to restrict yourself to your own starting region and build yourself up to be the envy or everyone…or you want to go bananas and equip a strong military to stretch your influence by shere might?



Demo includes big portion of city building part of the game: city building mechanics, tier 1 & tier 2 buildings, starting heritage selection, resource management, a lot of production chains, military production and army creation, various ingame stories with branching possibilities, population system, functional save & load… This element of game will be familiar to majority of players, especially people well versed in Anno games. On grand strategy part of game, demo includes access to world regions via global map, creation and deployment of multiple armies, attacking and conquering hostile territories, defending and building improvements to controlled regions, adversary regions AI etc…

What's still missing?



Given the current development state of Kaiserpunk, there are still a lot to add ofcourse. Keep in mind that adding these features (and some of them are big ones), will also require a revamping and upgrades to many already existing features. In the future you can expect fully developed starting options – choice between manually crafted map and generated maps, then multiple different biomes, addition of the entire trading and diplomacy systems, highly upgraded AI for enemies, more detailed management of occupied/controlled regions, longer and detailed stories, many more events, upgraded combat system, al remaining tiers of buildings etc…

How to play current Kaiserpunk demo?



That is pretty complicated thing to elaborate, because Kaiserpunk is an open type game. We tried to make as little restrictions as possible, but that also means there are countless ways you can achieve success (or fail).
Some of the general good practices would include careful thinking about moves you're planning. We don't advise rushing ahead carelessly. If you're about to embark on a conquest spree, make sure you have a strategic plan in place. Prepare your armies, ensure proper logistics and reinforcements, and most important of all – have a plan what to do with a region once you seize it. Mindless charging might bring you combat victories, but conquered territories can become a social and economic burden if you don't manage them properly after battle is over.
Your city is the main HQ of your success. Tend to it carefully and make it the most successful it can be. That will spill over to global success later on.
Current demo has a tutorial, hints and the entire encyclopedia divided into topics. Follow them if you need any additional information or strategic guidance.



In the end



The goal of our entire effort was to deliver a good, engaging and fun experience. Challenge is, in our view, also part of a good gaming experience. Kaiserpunk has all of that, and now needs players to bring it alive. Ofcourse it also needs a lot of work too, but that will come one way or the other. For now, just download it, have fun and try to imagine where the game will be once everything planned is finished. Every piece of feedback and every suggestion will help us get there easier, or possibly with a few more cool pieces to it ːsteamhappyː

Enjoy Kaiserpunk and if you like where it's going, FOLLOW the game and put it to your WISHLIST!

Overseer Games
Logo for Kaiserpunk
Release:H3 2024 Genre: Strategie Entwickler: Overseer Games Vertrieb: Overseer Games Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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