As promised in yesterday's post, Kaiserpunk's first patch is out now. This is just the first of many fixes and improvements based on player feedback and reports we’ll be rolling out. Again, thank you for sharing your feedback and staying patient with us. In this first patch, 1.00.003, we address some performance issues, gameplay adjustments, and UI changes. Please see the full changelog below.
Once again, we want to thank everyone who’s playing the game and offering their feedback. It’s invaluable to us and our work to make Kaiserpunk all it can be. We’ll continue to keep you posted on new updates, and rest assured, the team is hard at work. More to come soon!
With gratitude,
- Overseer Team
Changelog - 1.00.003
- Fixed numerous instances where unnecessary information was being written into the log, potentially heavily impacting framerate or even causing the game to crash. This has been mostly reported in regards to fighter planes on the world map.
- Increased the amount of water in water deposits. This only impacts new game starts, since the remaining amount is saved in the save file.
- AI difficulty rebalanced. Will be more felt on new games, very advanced save games might not see as much of a noticeable impact.
- Removed 2 buttons on a number of info panels that currently had no function.
- Default flag setup adjusted.
- Resource tooltip now also displays the surplus or deficit in most places
- Kyiv map now has Coal. If you have an existing save file, it is possible that there could be a conflict with the new deposits, preventing you from continuing your save file if you’ve built on top of the locations.
- Construction cost difficulty option now works as intended
- Event frequency set to ‘Never’ now includes all stories including Epidemic
- Reduced the chance of rain and storm when weather is set to dynamic.
- Fixed numerous typos in text strings
Known Issues
We are going through each reported game crash that you've experienced. It will take a bit of time and detective work to find out the root cause and there's usually no other way than to go about it one-by-one, but please be assured that we're working on it.
- The game might, in some cases, crash at the start of the tutorial due to an uncleared Steam cache for the Supporter Pack. This can be resolved by simply restarting the Steam Client entirely or following Steam’s official guide to clear the Steam cache.
- There’s multiple performance related issues we’re tracking down and working on fixes and mitigations for.
- Multiple UI/UX related issues such as:
- Not being able to screen edge camera move
- Not being able to double click building panel to go to location
- Lacking Stock Panel sorting ability
- Mousewheel zoom sensitivity
- Multiple translations issues that will gradually be tracked and fixed
- Game balance will continue to be monitored and adjusted
The next update, along with a more significant impact on performance, will continue with UI/UX changes and improvements, starting with those you've noted in your feedback. We're noting and collecting every piece of feedback and information you provide, and we thank you for it!