Hello again Commanders!
Our second Playtest is now concluded! It's been 5 very interesting days for us. Thousands of people joined in and many shared their experience. Hopefully you also had fun checking out the cool stuff from new Kaiserpunk version.
Before anything else, we want to say a big THANK YOU for every single hour you've spent in our game. You noticed some things we haven't, you threw a lot of praises and some valid criticism as well.
In any case, our "storage" is now filled with massive amount of feedback, ideas and reactions. And in this phase of development nothing can be more useful then that, so kudos to you all! We've already started sifting through everything and I can already say huge improvements will come as a result.
What's next for us?
First, take down Playtest 2 version, prepare to "open it up" for implementation of all remaining features. Second, carefully analyze everything provided by community and add as much as possible to further improve now tested game elements. Third, after that start looking at setting up long duration tests to finalize balancing and overall pace of the game.
Grand strategy part of the game still has the most missing features, so expect biggest improvements here. Then improvements to UI, hints and advisors. Then introduction of full game stories, advanced diplomacy and advanced trade. And much more...
Just one more thing before we go - to get as much raw data for balancing/difficulty purposes as possible, we'd like to ask you to send us as many save files and log files as possible. You can find them here:
LOG FILE:
You can find it here:
C:\Users\username\AppData\LocalLow\CompanyName\ProductName\Player.log
- the 'username' can be your actual user name
- and the 'AppData' folder can be hidden in Windows so if that's the case, please make your hidden folders visible
As noted above, the log filename is 'Player.log'
SAVE FILE:
Save file will be located in "Saves" folder of the game installation location
YOU CAN PROVIDE THAT AT FOLLOWING EMAIL ADDRESS:
kaiserpunk_support@overseer-publishing.com
In the end
The time you dedicated to helping us gather feedback in this test is very much appreciated. You'll be rewarded by better game once it reaches v1.0. We tried to be active, respond to all your questions, and provide help by updating the version even during Playtest itself. Also, accept our apologies for hickups and occassional problems! It's all part of the process and hope it didn't annoy you too much.