Car Junkyard:
- Fixed crash related to the blocked wreck delivery
- Fixed bug that made Sean’s chair disappear after the reset
- Fixed crash that occurred sometime after loading a game with specific save files
- Fixed a bug that made wrecks from delivery float in the air after using the reset button
- Fixed an exploit that allowed to complete the same contract multiple times
- Fixed a bug that prevented the player from finishing the car assembly
- Fix a bug that left a notification about Junkyard delivery on HUD even after the reset
- Fixed descriptions in the upgrade tree, emails, and tutorials
- Fixed bug that stopped refreshing drivers after selecting the "don't ask me again" option
- Fixed a visual bug that made the grinding effect desynchronized with Sean doing the job
- Fixed a bug that let you put items over the Junkyard storage limit
- Fixed a bug that made certain car brands invisible in the Sale/Contract preview
- Fixed a bug with the Sale and Fame tutorial which made you skip it when you exited the board mid-way tutorial
- Fixed visual bug that allowed wreck selection highlight without Wrench
- Fixed visual bug that made Sean misaligned with Crane after Save/Load during his task
- Fixed bug with duplicated toilet bowl when you Save/Load during falling sequence
- Fixed a bug that made Sean clipping through his car after loading a saved game
- Fixed a bug where Crane could block placing a decal when using the second platform
- Fixed bug that played engine SFX twice after completing assembly
Base Game:
- Fixed crash related to the VIP customer at the cash register that the employee couldn’t serve
- Fixed a bug with a VIP customer blocking a secondary task for an employee
- Fixed a visual bug that missed the red dot guided on the landmark tutorial quest
- Fixed a bug that made playing on two monitors impossible
- Fixed a bug that could double the sound of fueling delivery with a reset button
- Fixed a bug that let the player reset Garbage Man by throwing trash at him
- Fixed a bug that made the Ice Cream Stand appear without a proper upgrade
- Fixed a bug that opened the Ice Cream Stand after the Save/Load
- Fixed a bug that made a player click twice on an “exit” button on Shelves UI
- Fixed a bug that made products in the basket glow green after using the hammer on the Cash Register
- Fixed a bug in the cashier minigame that made products spawn too close to each other
- Fixed a bug that broke sparks VFX on the High Voltage Cables after Save/Load
- Fixed a bug that made the “press F to talk” prompt missing when you talked to the employee with an equipped tool
Tidal Wave:
- Fixed bug that made Tidal Wave decorations disappear