Today we’re releasing an update focused on fixes and improvements BUT we want to let you know that we’re working hard on our UPCOMING content packed patch! We know that many of you can’t wait for new quests and area to explore, so we’re working very hard on that.
Below you can see all the changes we prepared for you for now.
Full Change Log (Version 0.314):
- Added Ragna can remove buildings now
- New settler variants for the Shipmaker’s Guild
- New textures and colors for monsters
- Added in-game on/off option for “Show Markers in 3D Space”
- Research Center won’t reset its upgrade level after being destroyed
- Falling through the map for character and npc’s fixed for client in co-op
- Fix for Community Hut, it can be now build on 2nd island too
- Further improvements of keybinding:
Smaller fixes
- Bug fix with Fish Monster showing partially underground after spawning
- Bug fix Ship Research Center when it couldn’t be upgraded
- Bug fix for watering can and lake - changes in objectives
- Quest with Tainted Lake fix - Check what happens to waterfall - it was possible to stuck
- Fixed Ragna’s fire bug - while breathing fire and entering character menu montage did not stop
- Fixed crash at cutscenes launch while gathering resources
- Bug fixed - weapons did not lose emissive from combo/perfect block (when during combo Tru enters the mech, weapon still had the emissive from previous combo after exiting the mech)
New visual changes!
Here are the examples of newly colored monsters.
And a new version of our second Guild!
On/off option for “Show Markers in 3D Space”
If you need some extra help and guidance, you can turn on the special markers that will show you where to go.
We will be back soon!
Oliwia & Damian from Star Drifters ????????
Over and out