News Liste First Dwarf

Update #17: Walls & Waves
First Dwarf
31.01.25 21:12 Community Announcements

Hey, Dwarven Scouts!



It's time to step up your defenses like never before – because in Update #17: Walls & Waves, we're making big changes to how you build and protect your colony! ????️⚔️ Now you can draw defensive walls before placing them, making construction smoother, faster, and way less click-heavy.



And to help you prepare for incoming chaos, we're adding a visible attack radius for enemy waves, so
you’ll always know where to reinforce your defenses. This feature will be expanded soon with Raven Watchtowers, making scouting even more effective!
We made missions on the first island much clearer (or at least we hope so!) by improving their descriptions, objectives and titles, ensuring a smoother and more engaging early adventure.

????️Changelog (Build Version 0.0.657)????️


  • Improvements to the Base Defense and Enemy Waves Systems[olist]
  • Added new wall-building system (multiple wall building)
  • Now you can place up to 30 walls in a row for faster colony defense.
  • Added visible enemy wave attack radius and target indicators.
  • Added a new icon for incoming wave eggs.[/olist]
  • Added better blueprint frames in Crafting Stations.
  • Added lightning status effect (slowing down the player on git) for the Bear.
  • Added a new iteration of map icons – still a work in progress.
  • Swapped Gamepad buttons – now Right Button opens the in-game menu, and Left Button opens the main menu.
  • Fixed missing quest area visibility for clients in "Colony For The Shipmakers" quest.
  • Fixed Tru's footsteps audio – reduced SFX volume by 40%.
  • Fixed an issue where chopping trees and rocks would sometimes stop when holding the button.
  • Fixed close-range combo hits on trees not registering properly.
  • Fixed Eskoim Turret issues – sound effect was playing too early, and the rotating top part was misaligned by 90°.
  • Fixed Ragna's collision – she now properly interacts with trees.

January has been a massive month for First Dwarf – we’ve crushed bugs, improved enemy AI, polished the environment, and progressed toward a better Steam Deck experience. Cloud Saves? Checked off the list. Better enemy waves? You got it. More fixes and balance tweaks than Tru can count? Absolutely. And we’re just getting started ːsteamhappyː

Now go build, defend, and get ready to face the waves – the Taint won’t stop itself! ????️????
The Star Drifters Team ????
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