Full Change Log (Version 0.311):
- Added Recovering Resources when destroying a building
- Improvements to clarity of Rising Tech in Research Center
- FPS limit added in game options
- Co-op Fixes for Research Center - sometimes client saw wrong status of Research Center
- New versions of Settlers, more will come:)
- Fixed Items in the lake near first island that couldn’t be picked
- Fixes with switching character bugs
- We toned down effects that were not pleasant for the eyes
- Fixes in co-op, now client will deal proper amount of damage
- Fixes in co-op, foxes when hit will turn into monsters
- Fix with locking player animation when you open the character menu
- Smaller fixes and optimisation tweaks
Recovering resources
Now while removing a building you’ll get your resources back. The amount of material you’ll retrieve will depend on the health bar of the building you’re getting rid of.
If your building has 100-90% health you’ll get a full resource refund.
If a building has below 90% health, resources will be refunded proportionally to the amount of health left (the lowest resource refund being 20%)
Improvements to clarity of Rising Tech in Research Center
Now in the Research Description you will see a new text with colored statuses at the top. Another thing that we added is the addition of an in game button for Rising Technology. We also improved color coding and some co-op related bugs in this system.
We hope that this mechanic will be clearer for you:)
FPS limit added in game options
FPS limit can also be set separately for the game and in-game menu, just in case.
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Have a nice weekend!
Oliwia & Damian from Star Drifters ????????
Over and out