Balancing
- Hammer attack speed 3.3 → 2.5
- Spirit power 18 → 16
- Spire power 8 → 9
- Orbital Strike has 45 → 40 power per missile
- Admin Burden reduces recruitment and building speed by 80% → 60%
- Attacking a sietch now betrays truce with the Fremen
- Fremen cost to repopulate a sietch : 250 → 150 manpower 3000 → 1000 solari
- Fremen cannot repopulate a sietch if a teammate has pillaged it
- Fremen dev "Stalwart Alliance" adds effect: Allied Sietches Militia have +50% Life
- Fremen dev "Desert Watchers" adds effect: Fremen units also gain stealth near Allied sietches
- Militia and raids from allied sietch are considered as allies and can't be targeted nor attacked
- When neural nodes have the ability to attack, Ornithopters will try to avoid them as they do with missile turrets
- Abandoning a village does not refund building costs anymore
- Fremen are no longer eligible for "Council Representative", the charter that replaces dune governorship when political victory is disabled
QoL
- Added alerts for Fremen players to help them defend ally sietches
- After the game has ended, remaining players now have access to the "spectator" chat
- In Spectator mode, the option to follow a player’s camera will now close the landsraad windows automatically
Bug Fixes
- Fremen and Vernius harvesters are no longer affected by the training speed reduction at the beginning of the game
- Direct messages between Spectators no longer generate a "spoke with" message
- The pillage cost on game pass has been fixed
- Steam and Game Pass versions are synchronised, crossplay now functions