Balancing
- Harkonnen Councillor Umman Kudu gives +3 -> +2 manpower prod
- Corrino development "Administrative Consolidation" gives -15% -> -20% upkeep on villages with 4 buildings of the same type
- Landsraad charter support: the efficiency of supporting a charter on the agenda depends on the time left before the next council. It gives 20 Priority for 10 Influence at the start of a period and only 2 Priority for 10 Influence at the end.
- Resolution "Controlled Markets" can no longer appear during the first 2 councils
Bug fixes
- Fixed airfields not being updated when using Vernius / Bronso
- Fixed Fremen hero first recruitment costing Solari
- Fixed refunded cost being divided each time we open the refund dialog
- Fixed not being able to choose a hero when no recruitment slot is available
- Fixed Fremen harvester recruitment being blocked if no recruitment slot is available
- Fixed not being able to cancel recruitment when refunding in a particular order
- Fixed Vernius not giving unlocked developments to teammates in 2v2
- Fixed agents gained via Sietch alliance not being removed if they were assigned to a Sietch
- Fixed Jamis receiving no authority when liberation is canceled from abandon of the village
- Fixed Executioner not receiving Bloodthirst stacks when there is an enemy drone nearby on the fight. (also apply to Adrenaline Addiction)
- Fixed Executionner not getting stacks from suicidal drones nor from executed units (also apply to Adrenaline Addiction)
- Fixed Fighting Engineer receiving XP multiple times for each drone in the range and in combat (and for itself too)
- Fixed Fighting Engineer not receiving XP bonus in some situations
- Fixed Paul first Sietch bonus being lost when the first Sietch is hostile
- Fixed sending a message with enter unfocusing the chat box in the lobby
- Fixed Neural Grid sometimes disconnecting neural nodes
- Fixed Corrino Frigate having 500 more hp while deployed
- Fixed some units briefly losing stealth when changing regions