News Liste Draconia
Added: New harvestable material: Rubenite
Added: Custom interaction passthrough to make item pickup available in certain situations (example: if item is underwater and targeted, ignore "drink water" interaction)
Added: Serversettings.ini (saved/config/serversettings.ini) to make generic settings available for server owners (dedicated/listen/single)
Added: Send server announcement chat message after login
Added: Tutorial system
Added: "Reset popup tutorials" button to misc
Added: Enable/disable popup tutorials options to misc
Added: New admin commands:
/announcement (available with Mod permissions as well; example: /announcement "don't eat brick, it harms the teeth"; quotation marks is important for this one because of the spaces)
/SetAnnouncement (works the same way as the /announcement command but permanently modifies the initial server announcement)
/kill
/heal
/damage
/modifystat admin command now supports "MaxHealth" changes (example: /modifystat [target:PlayerName/SteamID] [Stat Name] [Value] (supported stats: Health/MaxHealth/Stamina/Thirst/Hunger/Mana)
/settime 0-2400 (1250 = 12:30pm)
/setweather (example: /setweather weather type (available weather types: clear, cloudy, foggy, overcast, partlycloudy, rain, rainlight, rainthunder, sandduststorm, sanddustcalm, snow, snowblizzard, snowlight)
Fixed: Azulite crystal cluster not having a placement preview
Fixed: Custom channel messages being sent in default channel
Fixed: Main menu under map spawn issue
Fixed: Main menu crash reported via sentry
Fixed: Crafting queue issue when queue is full but removes ingredients
Fixed: Typo in odd-looking bone description
Updated: Character overlay UI refactor #1
Updated: The second island on Altuis, added lava biome
Updated: Finetuned replication graph and AI replication
Updated: Max inventory size now hard capped at 255 slot
Updated: Refactored a variety of gameplay related parts
Updated: Exposed bunch of gameplay related settings to serversettings.ini
Updated: Loading screen to stay visible until client/game fully loaded
If you want to see more frequent news on upcoming game updates make sure to join us on Discord!
Want to report a bug or want to know what other things we have on our to-do list visit our Trello Board!
Release:13.01.2022
Genre:
Massively Multiplayer Online
Entwickler:
Draconia Dev Team
Vertrieb:keine Infos
Engine:
Unreal Engine 4
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop