News Liste Draconia
This patch removes the Halloween event and introduces a small Christmas event, which will remain active until January.
The second island has undergone significant changes, with many new locations waiting to be discovered and explored.
The coming months will be an especially busy time for us. Most of our old character models are nearly phased out, and with the new models, rigs, and animations mostly ready, we can finally focus on major additions and changes to the game.
Our main priorities are combat + movement and the new character creator.
We aim to move away from the "face tanking" and LMB spam that have plagued the animal survival genre for years. These should only be last-resort options when a character has exhausted all other means of defense.
You might be wondering why we are revisiting the character creator.
The answer is simple: the character creator plays an important role in how characters and their progress are saved. It also lays the foundation for future features like nesting and the skill tree, making it a crucial step in Draconia's development.
Over the next few months, you can expect to see updates focused on level art and character progress, while we work on mechanics in the background. It will take some time before we’re ready to showcase the first changes.
Patch Notes
Added: Proper character hit sound effects
Added: Lindy dialogue sfx
Added: New location to island #2
Added: New caves and tunnel systems
Added: 3 new fast travel points
Added: Ctrl+LMB moves items of the same type between inventories
Added: Hide HUD button (backspace; can be rebound)
Added: Item pickup & inventory SFX
Updated: Ka'sai movement transition
Updated: Lindworm character cam
Updated: Burn and poison effects applied via fire/shadow/poison breath no longer stack but timer gets reset when target gets hit again, timers have been increased to 10-15 seconds
Updated: Azulite cave
Updated: "Show stat labels" now shows actual current / max values to find clamping issues faster
Updated: Gamepad controllers now use 0.2 dead zone by default on both sticks
Updated: The limit of Bone/Oceanic/Crystal stashes has been increased from 2 to 20, upkeep has been increased to 4 (Tier 1), 6 (Tier 2), 8 (Tier 3)
Updated: Using "unstuck" now adds a visible cooldown de-buff and saves with character when logging out
Updated: Construction inventory is now being saved immediately after every operation in single-player
Updated: Basic healing items - Elderblood & Simmatres now regenerate health over time, their buffs do not stack; Elderblood's total health restoration amount has been doubled
Updated: Craft time text in Crafting tab
Updated: Icons of items in crafting tab are now greyed out they aren't craftable
Updated: Sleeping/Resting - Tab H to toggle resting state, hold H to toggle sleeping state (J has been removed); keys can be changed in the settings
Updated: New constructions inherit PvP/PvE state from totem
Updated: Upgraded constructions keep their previously set PvE/PvP state
Updated: Group member scent visibility
Updated: Spiders won't attack spawn village anymore but will still spawn in the forests nearby
Fixed: ToD audio actors not working
Fixed: Missing construction repair UI for listen server owners
Fixed: Missing character class texts in Clan member list
Fixed: Missing fluid sim sockets for Wyvern and Lindy
Fixed: Stats being properly clamped at their max
Fixed: Volcanic fireplace not applying comfort buff
Fixed: Rare server crash caused by carry/grab
Fixed: Server crash caused by player spawn failure
Fixed: For previously existing patterns that have been removed; resets patterns to default to make edits possible
Fixed: Quest rocks still glowing after accepting a quest
Removed: Halloween event
If you want to see more frequent news on upcoming game updates make sure to join us on Discord!
Want to report a bug or want to know what other things we have on our to-do list visit our Trello Board!
Release:13.01.2022
Genre:
Massively Multiplayer Online
Entwickler:
Draconia Dev Team
Vertrieb:keine Infos
Engine:
Unreal Engine 4
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop