News Liste Draconia
No game update just yet but we have been working on a lot of things since the last patch dropped. We have been busy optimizing our shaders and assets to improve the games performance and we plan on moving on to AI once the first optimization phase has been completed. Our new characters have also been receiving a lot of love but more about them below!
Wyvern
The Wyvern has been sitting on the shelf a little at the end of last year but has gotten heaps of attention now which means its animation set will be complete soon and we can start adding it to the game.
You can find more animations on our Discord.
If you are curious about its sound you can check out the default call in the video below:
[previewyoutube=po2qna_oM18;full][/previewyoutube]
Lindworm
Lindy too is getting more animations as well as a new default skin!
[previewyoutube=TqkGFHFd5Bo;full][/previewyoutube]
Eastern Dragon
The Eastern dragon is currently being remodeled to match the quality of our other newer models.
Level Art
Due to popular demand we have added 2 new assets to the list of buildable items:
The Spring which functions as endless water source and the Meat Rack which frequently spawns various food items. Both are available for solo players as well as clan members.
Among functional assets we have also worked on various level assets which will mainly be used for the capital city on the second island but will also partially be available to players as decorative items at a later point in time.
Level Design
The capital city is under heavy construction and a new biome has been added to the second island as well. The part where players would move from the first island to the second island has been too walled off and difficult to move around so the starter area has been rebuilt and made more open. It also allows for better den building once it will be allowed on the second island.
Other
Snow and rain will now affect the landscape and the character will partially sink in.
We are also working on our foliage to bring back wind effects and to allow storms to affect the intensity of foliage movement.
[previewyoutube=XxtqikG2sjo;full][/previewyoutube]
This post is just a very brief summary of what has been and is being worked on. We are happy to make such big steps especially in the character department since it takes a lot of work off of our shoulders and allows us to slowly work on the things that are tied to the characters remodels (this mainly being AI).
If you want to see more frequent news on upcoming game updates make sure to join us on Discord!
Want to report a bug or want to know what other things we have on our to-do list visit our Trello Board!
Release:13.01.2022
Genre:
Massively Multiplayer Online
Entwickler:
Draconia Dev Team
Vertrieb:keine Infos
Engine:
Unreal Engine 4
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop