News Liste Dominions 6 - Rise of the Pantokrator

Dominions 6.19
Dominions 6 - Rise of the Pantokrator
26.08.24 12:48 Community Announcements
This update is mostly focused on improved performance, especially for battles in very large games. So if you are running a large game you can expect turn generation times to be faster, as resolving battles usually take up most of the time. There are also a whole bunch of new commands for modders as well as some bug fixes and general improvements. For online games using the network lobby, there is also a new setting that enables all players to alter the time until next hosting deadline.

General
  • Performance improvements (especially for large game battles)
  • Commanders can now also reclaim mount if it is afflicted
  • Home sick ability now shows home province when clicking on it
  • Fix for incorrectly being able to issue assassin order
  • Fix for mirror image regarding weapon blesses
  • Remote attacks now explicitly fizzle out if the caster is killed between casting and the remote attack phase
  • Fix for god throne defenders sometimes not having enough researched spells
  • Glamour path will now add to MR vs shroud of bewilderment
  • More randomness in music selection
  • Monsters with breath weapons could hit themselves
  • Fix for flask of holy water and undying bless
  • Mounts didn't always lose their buffs after battle
  • Can allow all players to extend time in lobby games
  • Wasn't always possible to view farkill rituals via 'v'
  • Fix for not retreating into castle after siege battle
  • Curse of Stones will now give fatigue only to mount when moving
  • Flying in combat will now give fatigue only to mount
  • More type of mummies are now fire vulnerable
  • More type of mummies can now enter the sea (but will take damage)
  • Continue to count down expiring NAPs even after nation has died
  • Merrow commoner description was missing
  • Enable more combat debug prints if game is run by host
  • Fix for long lobby logs being cut off
  • Updated some help texts
  • Typo and stat fixes


Modding / Map Making
  • New spell commands: #onlysitedst, #napbreakrit
  • New event commands: #selectevent, #clear, #req_turnrare, #assownerench, #req_targhorrormark
  • New nation command: #templeholypoints
  • New monster/item commands: #mindcollar, #statstorm, #statbreak
  • New event mod command: #req_fortid
  • New ritual effect: massteleport
  • Event command #fort can now be used to remove forts too
  • Beam weapons didn't work properly for mounts
  • Spell commands #onlymnr and #notmnr now works for combat spells too
  • Mod error checking now complains about file names with spaces
  • Map editor now uses alt-9 to toggle province names
  • Event max text length increased 1400 -> 2400
  • Printing mod variables in messages didn't work, fixed


Logo for Dominions 6 - Rise of the Pantokrator
Release:17.01.2024 Genre: Strategie Entwickler: Illwinter Game Design Vertrieb: Illwinter Game Design Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

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