General
- Ind muster heathen ability more effective and can give commanders also
- New spell: Army of Immaculate Mounts
- Three new thrones
- Throne of Eternal Suffering now gives +2 morale to blessed units
- Fire damage area spells leave scorch marks on the ground
- Meteors now leave craters
- Gifts from Heaven increased casting time -> 125%
- Chaos power less affected by unrest
- Many 10 gold cost archers reduced to 8 gold
- Markatas cheaper 5 -> 4 gold
- Kailasa got cheaper holy troops
- Lion Warriors more expensive
- Tweaked start armies for some nations
- AI now respects the diplomacy off setting
- Pretender sensing thrones now reveals them for disciples too
- Summon animals now has more appropriate cave animals
- Apostasy shorter range and cannot target mounts
- Geas can now longer target mounts
- Invisibility and blur/displacement no longer stacks
- Message for found items after remote attack
- Fix for dispersing units retreating to wrong provinces
- Vengeance of the Dead no longer affects never sleeping units
- Dreams of R'lyeh no longer affects never sleeping units
- Ritual of Rebirth no longer works on spiritform beings
- Popups could cause flickering in fade effects, fixed
- Fix for incorrect growth info on heat/cold scale
- Jinn in lamp now got glamour magic instead of astral
- Fix for possible population overflow
- Conscription now dependent on order scale
- Mind Blank didn't work against magic duel
- Network couldn't handle turn files larger than 300 MB
- Curse of Stones didn't work if only mount was cursed
- Spell targeting fix regarding healing spells
- Can press ctrl-l to load map on the Map Settings screen
- Finding a magic item in a site will now put it in lab if it can't be carried
- Fix for ritual auto targeting for Mirror of Earth's Memories
- Fixed leak in castle wall corner
- More difficult to control hurricanes in Gale Gate
- Mekone now longer has rebate for Shield of Gleaming Gold
- Lightning Field didn't have its full effect, fixed
- Can now copy/paste orders in army positioning screen
- Polypal Mother and Polypal Queen can now also do Aboleth-only rituals
- Some foreign recruit units can no longer be recruited in caves
- Knife of the Damned's cursed luck didn't work
- Fix for length of some natural weapons
- Stat and typo fixes
Modding / Map Making
- New nation commands: #plainrec, #plaincom, #plainfortrec, #plainfortcom
- New nation commands: #caveinc, #caveres, #caverecpt
- New monster commands: #bugshape, #buguwshape, #bugswarmshape, #bugswarmuwshape
- New event commands: #req_targrealmnr, #req_targnorealmnr
- New Weapon command: #mrhalf
- Monster command #reclimit can now take special -1 and -2 values too
- Spells with number 5000 or greater didn't work in battles
- Nation commands #kelprec, #kelpcom didn't work
- More terrain restrictions described properly in nation overview
- Fix for add foreign recruitment not working on some existing nations
- AI template research goals didn't work together with custom bless effects