General
- Elephant Idol -> Dormant/imprisoned only
- Fix for undead/demon-slaying weapons not working properly
- Recruitment restrictions shown more accurately in nation info
- Going berserk now negates formation fighter bonuses
- Number of thrones reduced automatically if they can't fit on map
- Being able to bump during a NAP didn't work properly
- Fix for certain globals still respecting NAPs
- Gale Gate didn't work properly
- Temper Flesh also resulted in precision boost, fixed
- Seith Curse sometimes sent message to wrong player
- Move arrows updated after transferring units
- Wrong icon for commander point cost in unit stats
- Scoregraphs on AI players could disappear when playing in lobby
- Fix for spiritsight not negating blur and displacement
- Spells that should give dread gave fear instead, fixed
- Icon for dread
- Spell AI no longer casts true sight on those who don't need it
- AI don't choose Reforming Flesh for non-undead nations
- Reconstruction bless no longer passive
- Incarnate was not always correct in known bless info
- Show extreme scale effects when designing pretender too
- Fix for randomization of terrain on custom extra planes
- Can no longer 'g' to hidden lands on map
- Fix for disabled unique items not being registered as in play
- Spell range inconsistency fixes.
- Bell of Cleansing didn't work
- Orb of Elemental Fire gave one fire gem too many
- Events resulting in bodyguards can now add to existing bodyguard squad
- Jotun Jarl and mystic prophet shapes fixed
- New game in lobby warns on maps with illegal filenames
- Reduced CPU usage in network lobby
- Void dreamers are now glamour manipulators.
- Onis loose afflictions when reverting to material form.
- ‘…’ replaced with the proper elementals
- Worm mages were reborn as bugs. Fixed.
- Warbred didn’t have darkvision, fixed.
- Unseelie fay didn’t have snowmove, fixed.
- More fixes to dismounted shapes
- Lich shape for Agarthan Oracles
- Civilized cynocephalians ate as animals, fixed.
- Calystri crossbowman had too high att and def, fixed.
- Event fixes
- Stat and typo fixes
Modding
- Slash,pierce,bluntres now shown on magic items
- SpellAI can now cast more type of affliction causing spells
- Monster/item commands: #deathshock, #deathslime, #deathgrab
- Monster/item commands: #nightmareaura, #falseregen, #reconst, #dread
- Monster/item commands: #fireelementals...etc, #undisleader
- Monster commands: #assencloc, #extralives
- New nation commands: #forestfortrec, #forestfortcom, etc.
- New nation commands: #driprec/com, #dripfortrec/com,
- New nation commands: #searec/com, #deeprec/com, #kelprec/com
- New spell commands: #reqnospellsinger, #reqnotaskmaster, #reqnoseduce
- New event command: #remount
- New general command: #startresearch
- #templegems didn't work for blood
- #aimusthavemag didn't work for blood
- #minsizeleader didn't accept values greater than 6
- #coastcom1-2 and #coastunit1-3 are deprecated
- #airshield didn't work