News Liste Dominions 6 - Rise of the Pantokrator

Dominions 6.23
Dominions 6 - Rise of the Pantokrator
03.12.24 15:57 Community Announcements
This patch makes multiple tweaks to the game balance. The Fear ability now has a reduced effect and can no longer lower morale by more than its value. Asphodel got slower free spawning and an increase to its construct fort ritual. Caves have also been tweaked, now they contain a little less population and the special cave terrains are a bit more rare. In addition to this there are also more balance tweaks, bug fixes, new mod commands as well as one new spell and one new unit.

General
  • National rebates for many artifacts
  • New unit: C'tissian Medium Infantry
  • New spell: Featherweight Army
  • Ranged frost mist weapons now create a cloud on misses too
  • Friendly units are now immune to the effect of Unholy Weapons
  • Paralyze effects were not updated to new size system, fixed
  • Fear and Dread blesses are now more expensive
  • Fear can now lower morale by at most the same value as the fear effect (or max 10)
  • Vampiric weapons bless now drains a little even if the target was killed
  • Arcane Decree didn't prevent globals when there were free slots available
  • Shields didn't work against Rain of Stones
  • Costs for immortal pretenders slightly tweaked
  • Asphodel dominion freespawn rate reduced by about 15%
  • Asphodel ritual "Carrion Fortress" cost 35 -> 45
  • LA C'tis Keeper of the Tombs is now slow to recruit
  • Don't bail out if failing to save the prevcons file
  • Lobby games now remembers map wrap settings correctly during setup
  • Cave population reduced by 20%, except for cave forests
  • Cave system now have more ordinary caves (non-forests, etc.)
  • Torch symbol after pillage was not shown on map
  • Fixed battle background for assassinations in Nexus
  • Damage from homesickness is now removed if changing shape to non-homesick unit
  • Ctrl-z to show/hide teleportation movement didn't work, fixed
  • Fix for restoring recruitment queues with half cost mounts
  • Not possible to deselect all with 'a' if a commander mount was selected
  • Mounts with floating will no longer be hampered by non-floating riders
  • Reacquire mount order now works correct for units with multiple mounts/riders too
  • Fists of Iron spell now counts as an iron weapon
  • No multiple weapon fatigue penalty for spellcasters
  • Commander mounts could not hold up illusions, fixed
  • Legion's Demise now works slower
  • Wish for Devi of Strength didn't work
  • Death Gaze weapon could kill its user
  • AI spellcasters could get confused by the different communion types
  • Forts and temples from Ind could sometimes be seen when they shouldn't
  • Fix for repeat ritual and master ritualist
  • Veil of perpetual mist should now never work against its creator
  • Stun from shock damage was not prevented by e.g. twist fate
  • Some more beings now have storm immunity and/or storm power
  • Strength of Gaia will now give strength as well as magic boost to spiritform beings
  • Fixed graphical effect for Beast Mastery
  • The effects of Half Dead were not shown in bless info
  • AI tweaks
  • Stat and typo fixes


Modding / Map Making
  • New monster/item commands: #spikes, #sleepres
  • New monster/item commands: #sabbathmaster, #sabbathslave
  • New monster/item commands: #chorusmaster, #chorusslave
  • New weapon command: #magiconly
  • New event commands: #req_school, #req_minresearch, #req_path, #req_pathgems
  • New nation commands: #fortcoldscaleres, etc.
  • Event var commands can now be used multiple times per event
  • #dompower was broken, fixed
  • Nation command #clearrec didn't clear everything

Logo for Dominions 6 - Rise of the Pantokrator
Release:17.01.2024 Genre: Strategie Entwickler: Illwinter Game Design Vertrieb: Illwinter Game Design Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

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