We encourage players who want to help test these changes and provide feedback to switch to either the "coming_in_hot" beta branch on Steam or the Experimental branch on EGS. Your save will carry over when you switch to that branch.
IMPORTANT: Once you switch your branch you MUST stay there until we push the update to the retail branch for everyone. Due to the nature of these changes, if you attempt to switch back to the retail branch too early you will be unable to start or continue a new expedition. We always recommend making a backup of your save file!
1.06.66400 DARKSIDE EXPERIMENTAL HOTFIX (released August 9th)
FIXES
- Fixed trying to load empty localization files or empty localization load paths resulting in poor performance
- Fixed the erroneous strings that we introduced in the previous HOTFIX
- Added mods to ModMgr only when they have installed state flag, which fixes an issue with some people who were unable to launch the game
1.06.66385 DARKSIDE EXPERIMENTAL HOTFIX (released August 9th)
FIXES
- Additional work to fix another edge case with missing poptext
- Adjusted the wait time on Power Up Audio card on front end flow
- Fixed and issue with the copy profile tool when the profile was still on the Prologue
- Updated Credits for Localization teams on Spain Spanish and upcoming Traditional Chinese and corrected Tom's title.
- Fixed null main camera being assigned during driving in LightFadeSingleton that was causing lights to be disabled on nodes in driving
MODDING
- Always read mod manifest file for title, short description and version number
1.06.66305 DARKSIDE EXPERIMENTAL HOTFIX (released August 7th)
FIXES
- Man-at-Arms: Fixed missing word "RES" in Vanguard Path Seal tooltip
- Junia's Head: Negative token and Combo removal changed from Heal Skills to Target: Hero
- Attempted fix for missing damage numbers / pop texts edge cases
- Removed camera shake from main menu darkside transition to remove visual artifacts it created