Important Note on this Coming_in_Hot Release:
We encourage players who want to help test these changes and provide feedback to switch to the "coming_in_hot" beta branch . Your save will carry over when you switch to that branch.
IMPORTANT: Once you switch your branch you MUST stay there until we push the update to the retail branch for everyone. We always recommend making a backup of your save file!
GAMEPLAY
- The Fragile Flame: Reduced the number of random debuffs from 5 to 3
- Hero Goals: Increased chance for hero trinket and signature inn item goals to appear
- Added new variation on the Working Fields UI for when Inventory Grants feature is active (ie. after 100% completion of base game Working Fields Unlocking)
- Added small animation to Vitrine entry completion
FIXES
- Fixed an issue where Vanquisher quirk did not receive it's healing effect from kills with Murder Weapon
- Fixed issue allowing rare chance to flee from fights on the Mountain
- Fixed an issue where combat would not end correctly if target dies on their turn
- Fixed an issue where encounter choice barks would change if you hover on and off repeatably
- Fixed issue where Pouch of Lye removed corpses on miss
- Fixed an issue where hero ribbons temporarily overlap after hero replacements or run restart
- Fixed incorrect quantity range for the appearance of Inn items
- Fixed Almanacs not appearing from Completed Working Fields Stagecoach item rolls
- Fixed an issue with the Plague Doctor's hero palette being applied to the Crusader
- Fixed an issue where the Vitrine UI would appear out of position for a few frames before being put in the correct final position
- Fixed issue with radiant flame showing infernal flame visuals when equipping
- Fixed some tutorial toasts not triggering at the right time