Since our release in May 2023, our team has added a wide variety of improvements to the game, many of which were a direct result of community feedback.
Here are just some of the features we’ve added since the beginning of 2024:
- In August, we added modding to Darkest Dungeon II. Our plan is to release mod support in incremental stages, with each update building upon the last. This initial release allowed for mod loading/overwriting logic and Steam workshop integration. Modders are now able to create custom items from scratch (trinkets, combat items, inn items, stagecoach equipment) and also new hero palettes. It is also possible to create mods that change/alter any existing skills or data in the game that is currently contained in exposed csvs. We are interested in extending mod capabilities all the way to enabling the creation of custom characters, and we plan to work closely with our modding community to develop the necessary tools in future releases.
- We added a number of options for late game candle usage such as allowing players to spend candles to reroll quirks, earn random items ahead of the Crossroads, and roll for new choices at encounters.
- We added more gameplay variety by introducing new lair boss trophies, as well as 4 new Infernal Flames, and an Infernal Flame vitrine to track your progress.
On the Horizon
The biggest update of all is just a couple months away! Our team has spent the better portion of this year preparing for the release of Kingdoms, our brand new FREE game mode, coming to Darkest Dungeon II on January 27th! Kingdoms is set to release in three thematic modules, the first of which is Hunger of the Beast Clan. Featuring a completely reimagined game structure, Kingdoms is a parallel game experience to the Confessions game mode. Players will be tasked with defending the realm from incursions by all-new enemy-factions. Up first they will be tasked with fending off the pitiless onslaught of the rotting and ravenous beastmen! You can expect all 3 Kingdoms modules to be released in 2025.
In addition to this we’ll be releasing our second paid DLC, Inhuman Bondage on January 27th as well! The Inhuman Bondage DLC introduces a new mini-region, The Catacombs, and a new playable hero to Darkest Dungeon II, The Abomination. The Catacombs invite players to plunge their stagecoach beneath the Kingdom to face a corrosive, oozing threat. This is a high risk, high reward region featuring a faction of new enemies and new items, and will bring variety and challenge to both 'Confessions' and ‘Kingdoms’ modes. The Abomination brings unique mechanics, trinkets, signature items, palettes, weapon kits and a fully voiced origin story including playable flashback encounters.
We’ll be sharing more details, reveals and imagery from these two upcoming releases in the coming weeks!
Steam Award nominations are open from now until the end of the Autumn Sale (Dec 4), so be sure to enter your nominations before time runs out!