HEROES
Runaway
- Ransack target ranks changed from 1 2 3 to 2 3 4
- Ransack+ target ranks changed from 1 2 3 to 2 3 4
- Run and Hide now grants 3 regen
- Run and Hide is now considered a healing skill
- Run and Hide+ now clears all Bleed/Blight/Burn on use
- Hearthlight now ignores Dodge
- Hearthlight now removes a single Dodge token from all targets, similar to other Ignore type skills
- Hearthlight+ now ignores Dodge
- Hearthlight+ now removes a single Dodge token from all targets, similar to other Ignore type skills
- Hearthlight+ now has a 25% chance of applying Combo to each target
Duelist
- Fixed an issue where Feint could very rarely fail to invert Sahar's current Stance
FIXES
- Adjusted game logic so the Leper can no longer get leprosy
- Adjusted UI for boss title selection overflowing onto paper art in different languages
- Adjusted button legend position on character sheet down so it doesn't clash with resistance stats in other languages
- Fixed an issue with skills not unlocking correctly due to game crash or other factors [list]
- Note: This work actually triggered a large refactor to many of our skill unlock systems for Hero Stories, and how we track them, as such this is a large systemic change that we will be hoping to let soak during the holiday break while we are out of office. If you have been affected by skills not unlocking correctly, please switch to this branch and see if this build resolves the issue. We will merge this work to retail in the new year.
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