News Liste Dark and Darker

Early Access Hotfix #65
Dark and Darker
24.09.24 16:45 Community Announcements
Hi, Adventurers!

This update introduces some long-awaited class balance changes and updates to some of the less popular equipment items. The Arena has been improved with bug fixes and slight modifications to the Arena maps including the addition of extra modules. We have also made some balance changes to the loot that drops from the 3-layer dungeons to give more incentive to delve deeper. Finally, we have decided to restart the Religion system based on the feedback and data from the community. We hope this second go at the Religion system is better balanced for the longevity of this season. We thank you for your support and see you in the dungeons!

IRONMACE

Changes:
  • Fixed an issue where the entire map and quick slot 3 changes were assigned to the right side of the gamepad's D-Pad.
  • Fixed an issue where the Fighter's Shield Slam could not deal damage when hitting the area around the head.
  • Fixed an issue where the Ranger's Multi-shot could have different bullet collection rates depending on the angle.
  • Fixed an issue where Wizard's Chain Lightning was transferred to 5 targets instead of 4 targets.
  • Fixed an issue where the Earthquake effect could sometimes remain even after the Cleric stopped channeling.
  • Fixed an issue where Spellplunder Rod would restore spell memory even if it hit an object.
  • Fixed an issue where the Ruins Golem would sometimes stop moving after blocking its attack.
  • Fixed an issue where the material of gold ore could not be displayed properly.
  • Fixed an issue where reward items may not be dropped in the Vault of Ice Abyss.
  • Fixed an issue where the last dungeon selection remained as Arena even when the Arena ended.
  • Fixed an issue where Arena win/loss/draw records may not be displayed accurately.
  • Fixed an issue where all items, including name-engraved equipment, could be lost when disconnected from the Arena.
  • Fixed an issue where it was not possible to immediately win in the Arena when all opposing players gave up the match.
  • Fixed an issue where the aim movement could become fixed while resting at the end of the Arena.
  • Fixed an issue where killing a resurrected character in the Arena could result in looting their corpse.
  • Fixed an issue where mission conditions for certain exploration quests could not be completed.
  • Fixed an issue where adventurer ranks from previous seasons may not be displayed properly.
  • Fixed an issue where the number of kills against non-religious targets was not recorded properly.
  • Fixed an issue where the donation leaderboard list sometimes did not display properly.
  • Fighter's sprint cooldown changed from 34s → 28s.
  • Rogue's Hide Mastery additionally reduces Hide's cooldown by 30%.
  • Rogue's Cut Throat duration changed from 3s → 2s.
  • Ranger's Forceful Shot can no longer push targets back when blocked by shields etc.
  • Ranger's base Strength changed from 10 → 12, and Resourcefulness changed from 25 → 23.
  • Wizard's Slow duration changed from 2.5s → 2s, and the number of spells changed from 5 → 3.
  • Wizard's Magic Lock the number of spells changed from 9 → 5.
  • Wizard's Zap attribute bonus ratio changed from 100% → 75%.
  • Wizard's Chain Lightning attribute bonus ratio changed from 100% → 75%.
  • Wizard's Explosion attribute bonus ratio changed from 100% → 75%.
  • Warlock's Torture Mastery multiplier changed from 3 → 2.
  • Warlock's Phantomize movement speed bonus changed from 10% → 5%.
  • Warlock's spell costs increased.
  • Warlock's Curse of Pain instant damage attribute bonus ratio changed from 100% → 50%
  • Druid Dreamwalk cooldown changed from 15s → 18s.
  • Francisca Axe can now stack up to 2 times.
  • Unique monster artifact drop rate changed from 10% → 50%
  • Ornate Jazerant – Increased Magic Resist.
  • Light Aketon – Slightly Increased Magic Resist.
  • Dark Cuirass – Slightly Increased Magic Resist, Knowledge -> Strength, Movement penalty decreased.
  • Soul Torq – Increased Magic Resist.
  • Fangs of Death – Increased Magic Resist.
  • Northern Full Tunic (and crafted version) – Increased Armor Rating.
  • Barbuta Helm (and crafted version) – Increased Magic Resist and very slightly decreased movement penalty.
  • Open Sallet – Now gives Will, Knowledge, Resourcefulness.
  • Crusader Helm (and crafted version) – Now Gives STR/VIG instead of DEX/AGI.
  • Topfhelm – Now Gives VIG/WILL.
  • Fine Cuirass (and crafted version) – Slightly less Magic Resist penalty.
  • Pourpoint – Slightly decreased movement penalty.
  • Wind Locket – Increased Armor Rating.
  • Shoes of Darkness – Gives slightly more movement speed.
  • Occultist Tunic – Gives VIG/STR instead of STR.
  • Occultist Robe – Gives VIG/WILL.
  • Occultist Boots – Slightly decreased movement speed.
  • Forest Hood - Now gives STR instead of VIG and slight increase in movement penalty.
  • Viking Helm (and crafted version) - Increased the projectile protection.
  • Visored Barbuta Helm - Gives small actionspeed boost.
  • Open Sallet - Slightly decreased the movement penalty.
  • Old Shoes - Very slightly improved the movement speed.
  • Buckled Boots - Improved the Armor Rating.
  • The range of Cockatrice's Roar has been slightly reduced.
  • Inferno's boss drop rewards have been improved and hoard's availability has been increased.
  • The new Adventurer Rank season is starting soon.
  • Arena is now available starting at level 20.
  • Added new dungeon module to Arena.
  • For testing purposes, the existing religious season will end and a new season will begin.
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Release:07.07.2024 Genre: Massively Multiplayer Online Entwickler: IRONMACE Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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