This hotfix addresses critical issues with stability. We have also implemented some minor balance changes to improve class balance. We thank you for your support as we approach the end of this season. Thank you and see you in the dungeons!
IRONMACE
Bugfixes:
- Fixed an issue that could cause intermittent server crashes.
- Fixed an issue where some High Roller Inferno models had pedestal portals.
- Fixed an issue where it was possible to escape from the wall of the escape stairs in the Ruins.
- Fixed an issue where Shield Slam could not be used during a defensive reaction.
Balance Changes:
Fighter
- Weapon Mastery's physical damage bonus and magical damage bonus changed from -5% to -10%.
Rogue
- Double Jump no longer has a movement speed penalty.
Wizard
- Ignite's duration changed from 8 seconds to 12 seconds.
Cleric
- Smite's attribute bonus ratio changed from 75% to 100%.
- Bless's duration changed from 8 seconds to 30 seconds.
- Protection's duration changed from 6 seconds to 8 seconds.
- Divine Strike's duration changed from 6 seconds to 12 seconds.
Bard
- Harmonic Shield's music tier changed from 4 to 1.
Warlock
- Blow of Corruption attribute bonus ratio changed from 75% to 100%
- Darkness Shards can now be stacked up to 3, each giving a 33% dark magical damage bonus.
- In Demon Form, the bonus to dark magical damage per Darkness Shard is changed to 33%.
- Hydra's Dark/Evil magic resistance has been removed and it has been weakened against Divine magic.
Sorcerer
- Time Distortion's spell cast time reduction has been changed from 75% to 100%.