This new update brings a few tweaks to the matchmaking system. The random matchmaking system will always fill empty team slots for High Roller adventures. The option to not fill empty slots will still be available for Normal dungeon adventures. We have also added a new inventory restriction when entering the dungeons. Adventurers will now only be able to fill their inventory bag space with utility and consumable items when starting a match. Weapons, armors, accessories, and instruments placed in the inventory bag are not allowed when entering the dungeons. A special exception is made for lanterns. We hope to prevent players trying to exploit the gearscore requirements for High Roller adventures and to also prevent adventurers accidentally bringing in their quest rewards. Thank you and see you in the dungeons!
IRONMACE
Changes:
- Fixed an issue where defense did not work if you were still blocking after using Shield Slam.
- Fixed an issue where Rogue could be more visible when hiding in the dark.
- Fixed an issue where the description of Bard's playing time was incorrectly displayed.
- Fixed an issue where Sallet's movement speed was different depending on its rarity.
- Fixed an issue where the connection status of dead party members was not confirmed.
- Fixed an issue where restoring friend items would sometimes not work properly.
- Fixed an issue where matching could not occur even after a very long time had passed.
- Wizard's Quickchant casting speed bonus changed from 20% → 15%.
- Wizard's Spell Overload now reduces knowledge by -30% instead of Memory Capacity.
- Cleric’s Lesser Heal spell count changed from 3 → 4.
- Cleric’s Holy Strike blind duration changed from 2s → 4s.
- Bard’s Rousing Rhythms duration changed from 30/60/90 → 30/60/120.
- Warlock's Curse of Pain dot damage changed from 10 → 13.
- Druid's Bear form movement speed bonus penalty changed from -30% → -20%.
- Druid's Bear form primary attack attribute bonus ration changed from 100% → 125%.
- Druid’s Panther form health penalty changed from -30% → -20%.
- Druid's Panther form primary attack attribute bonus ration changed from 100% → 110%.
- Druid's Panther form primary attack attribute bonus ration changed from 125% → 135%.
- Druid's Nature's Touch attribute bonus ratio changed from 0% → 50% and spell count changed from 5 → 4.
- Druid's Barkskin Armor additional armor rating changed from 20 → 25 and duration changed 8s → 10s.
- Druid's Restore attribute bonus ratio changed from 0% → 50%.
- Druid's Tree of Life duration changed from 8s → 10s.
- Now, when entering a dungeon, you cannot enter with equipment items in your inventory.
- High Roller games must now use random matchmaking if the number of players entering the dungeon differs from the dungeon requirements.