Visual Bugs
- The jewelry store icon was not visible on the map, now it is.
- Some of the dialogues in the Venetian castle had typos, corrected.
- The broken compass could be eaten, problem solved.
- There were gaps in some of the city walls; these gaps were closed.
- There was an error in the Tavern door interaction text, fixed.
Mechanical Bugs
- The jewelry store in Azapkapi was faulty, problem solved.
- Janissary shoes were being sold at the wrong price, problem solved.
- In the "Helping the elderly is a good deed" task, the camera was broken in some cases, the problem has been solved.
- In the mission to follow Bergüzar, you could break the game by entering the bandit camp on the way, problem solved.