Thank you so much for being patient with us.
We are happy to share with you the next Update to the Development Build!
This build will introduce multiple changes and improvements!
Factory Grounds:
- The Factory Ground has been recreated in full 3D. Every expansion, improvement and even daily activities will be represented making it a truly living and dynamic environment. For the time being, only two building are unlocked, and we are still working on many details that has not made it in the current build yet.
- Engineering Workshop and the surrounding Facilities have been now finalized! A complete industrial quarter is now available composed of the main building and 12 unique facilities each with it’s own looks and functionality.
Engineering Workshop:
- All modification now appears in full 3D and all are attached or mounted to parent component
- A new feature, “Adaption” is now introduced allowing to further tune your modifications
- All modifications are now displayed in the hierarchical fashion
- A new feature, “X-ray” is now introduced for visualization of the modification located inside the component
- Enhanced camera and lighting for selected modifications
- "Blueprints" are now introduced, allowing you create new components based on the designed tank!
Design Bureaux:
- New "Defects" mechanics is introduced coupled to limiting parameters such as Mass , Internal volume, Crew Requirements and others
- Possibility to easily shift Design and Engineering with pre-selected components
- Possibility to seal turret, gun and machinegun mounting points if you wish so
- Introduced “Expendables” (Shells, Fuel, Ammo) into the game
Proving Grounds:
- Proving grounds is no longer a mere button but a fully fledged game mechanics
- Take direct control of your tank designs over various Trials!
- New dedicated HUD
- Animated weapon selectors
- Mission Summary window
Wishlist the game and don't forget to check the most recent screenshots from the Dev. Build here:
Dev. Build v3
FunGI Team