Greetings, Viceroys!
We've just released another patch with a couple more improvements inspired by your reports. We hope you know this already, but we're extremely grateful for your support!
Here's the full list of changes:
- Increased the maximum value of the shadow distance in Options.
- Fixed a bug where the Mating Season Forest Mystery would appear in the Coastal Grove.
- Fixed a bug that caused the Ale and Hearty effect in the Holy Market to scale from Luxury instead of Leisure.
- Fixed a bug where the Purging Fire production limit was not saved correctly.
- Fixed a bug where the trader sound effects would play twice when opening the Trading Post.
- Fixed a bug where the Blood Flower glade event would always be set to Viceroy difficulty, regardless of the difficulty selected in a given game.
- Fixed a bug where the construction site for the Water Shrine decoration was too small.
- Fixed a bug where the Better Packaging perk would be drawn multiple times.
- Fixed a bug where the resource icons in the Strider Port would not fit more than 2 digits.
- Fixed a bug where the explosion area UI would sometimes stay on the map after a glade event exploded.
- Fixed a bug where the entrance to the fishing hut was misplaced.
- Fixed a bug where the Water Strider would sometimes perform a barrel roll and submerge its rider in water when embarking on an expedition.
- Fixed some typos and inconsistencies in the Czech version of the game.
- Reversed the UI input change from the previous patch (the one that allowed panels to be dismissed when hovering over certain UI elements such as warnings over buildings). Unfortunately, this small UX change caused too many bugs and side effects to be worth it.
The current version is 1.4.14.
May the storm be gentle on you,
Eremite Games