Greetings, Viceroys!
We’re here with another small patch that addresses some remaining issues from the recent Quality of Life Update (1.7). Thank you for bringing them to our attention!
- Fixed a bug that was causing some fertile soil exclusive orders to appear on non-fertile soil maps (and thus not have rewards because they were tied to farming).
- Fixed a bug where the Healing order would have one less reward in biomes without Insects. It now offers a different reward if it can't be generated with the Dye Extractor perk.
- Fixed a bug where the Quick Transaction order was missing a blueprint reward.
- Fixed a few other orders that could inadvertently exclude rewards (based on map or species conditions). They will now have alternative rewards for these cases.
- Fixed a bug where the Efficient Brewing perk was being sold by traders in games without Humans (because the Brewery is a species-locked building).
- Fixed a bug where unbuilt Big Shelters were sticking out of the ground a bit.
- Fixed a typo in the Polish version of the Prayer of Courage effect.
- Fixed a bug where the game would automatically unpause after selecting one of several Cornerstone choices.
- Fixed a bug where the production multiplier text in the production building UI was cut off if it was 10 or higher.
The current game version is 1.7.4.
We hope these fixes enhance your experience, and we wish you tons of fun with the game.
May the storm be gentle on you,
Eremite Games
Previous Updates
https://store.steampowered.com/news/app/1336490/view/509572974349647901
https://store.steampowered.com/news/app/1336490/view/546726945175371799
https://store.steampowered.com/news/app/1336490/view/543343729673503453