[b]Greetings, Viceroys!
[/b] We’re excited to announce that the upcoming [b]Update 1.2 will be released on March 4[/b]. Join us as we showcase some of the new features that will be included in the update and tune in live [url=https://www.twitch.tv/eremitegames/]on Twitch[/url] on Thursday, February 29 for a full preview. ːwarmth_atsː [b]Important:[/b] Due to numerous systemic changes, the Update will close all the on-going settlements to avoid potential issues. You will be reimbursed for the settlement closed in this manner with the Citadel Resources you'd receive for winning the game. If you don't want the settlement to be closed, please make sure to finish it before the update goes live on March 4 at approximately 6:00 pm UTC. [hr][/hr]Update 1.2 sneak peek
In the recent [url=https://store.steampowered.com/news/app/1336490/view/4059501135880748462]Roadmap announcement[/url], we already teased some of the upcoming features:- Production/Consumption trends window
- Blightpost Upgrades
- World Events' unique art
- Latin American Spanish localization
We’re also adding a highly requested Consumption/Production window (called “Trends” in the game). It contains graphs that show how the total amount of a certain resource has changed over time. It allows you to check whether it's increasing, decreasing, or maintaining a stable level. It also allows you to check what influenced the inflow or outflow of the resource at a selected time interval (from a predefined range).
What’s more, the Blight Post will receive its own upgrades, including physical Automatons.
But that’s not all! The update will also include multiple balance changes (e.g. to the newest Orders), bug fixes, useful quality-of-life improvements (such as the search bar in the Encyclopedia), and many more. We'll be going over each of these in detail during this week's livestream.
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