Greetings, Viceroys!
It's another day of housekeeping, and we're dusting off another set of imperfections.Ancient Seal panel issue
Among those is a very rare bug where certain Ancient Seal objectives failed to generate properly if a trade-blocking effect was active, preventing the Seal panel from opening when selected.
We deployed a fix, but it only applies to new Ancient Seal games. Unfortunately, if you encountered this bug in version 1.7.4, today's hotfix will not unlock your stuck Seal panel. However, we can fix your save manually. To do so, please zip your entire game saves folder, which is located here:
And send it to us:
- via email at support@eremitegames.freshdesk.com
- or create a new post in the #bug-reports channel on our Discord
We deeply apologize for this inconvenience :(
Apart from the above, we also took care of other reported issues.
Changelog
- Fixed a bug where the "+2 Packs of Building Materials" reward in the Zealous Scouts order was missing a name and description.
- Fixed a bug where the "-2 Global Resolve" effect from the Cornerstone Forge was missing a name.
- Fixed a bug where the sacrifice effects from the Ancient Hearth were incorrectly positioned in the perk HUD.
- Fixed a bug where the order of camps in gathering node UIs was inconsistent across different camps.
- Fixed a bug where the Boot Delivery Line perk was giving Coats instead.
- Fixed a bug where Xiadani sold the Clothier blueprint for too little Amber.
- Fixed a typo in the German version of the game.
The current game version is 1.7.5.
We're grateful for all your support and we wish you a fantastic time with the game. Also, have an amazing weekend!
May the storm be gentle on you,
Eremite Games
Previous Updates
https://store.steampowered.com/news/app/1336490/view/509572974349647992
https://store.steampowered.com/news/app/1336490/view/509572974349647901
https://store.steampowered.com/news/app/1336490/view/546726945175371799