Greetings, Viceroys!
Thank you everyone for welcoming Frogs to your settlements and for giving the new Fishing Update a try! We're extremely grateful for all your kind words, pieces of feedback, and reports.
With your help, we were able to prepare Patch 1.4.11 which addresses the issues that you've reported. Here's the full changelog:
Balance changes
- Lowered the amount of flour required for the tier 0 Biscuit recipe. It's now 8 instead of 10.
- Lowered the amount of flour required for the tier 1, 2, and 3 Biscuit recipes. It's now always 6.
- Decreased the time required to make Biscuits on all tiers. [list]
- In the next major update, we will take a closer look at flour recipes and adjust them further.
Bug fixes
- Fixed a bug where setting a double-digit production limit for Purging Fire would cause the recipe panel to break.
- Fixed a bug where Purging Fire production limits could not be saved between games.
- Fixed a bug where sometimes the Cellar would not be given to players in the Hostility & Trade tutorial, making it impossible to complete all the orders.[list]
- If you update the game in the middle of this tutorial scenario, you will need to restart this tutorial for this fix to apply.
- Water Strider Molt node name
- Missing icon in Brawling tooltip
- Missing building list in complex food and service tooltips
- Gift of the Depths tooltip
- Coats tooltip
- Boots tooltip
- Coat tooltip
- Storage Room upgrade
- Holy Guild House name
The current version is 1.4.11.
We'll continue to check all the channels for feedback and reports. In the meantime, we wish you a great time with the new content and a fantastic weekend!
Have fun and may the storm be gentle on you,
Eremite Games