News Liste Villagers and Heroes
However, reducing the amount of crafting xp required to reach level 97 was unfair to those players who had already made progress toward 97. They had to work much harder than the players who came after them. This compensation package is being provided to those hard working players in recognition of their effort, and to keep the game fair.
The size of the compensation package is based on how much progress each character made from crafting level 96 toward 97, within each of the four crafting skills. The items being compensated are specific to the relevant crafting skill. For example, Smithers will receive many Koldcore Ingots, Woodcrafters will receive many Teak Timbers, etc.
Crafters who reached level 97 will receive the full compensation package. Those who got part of the way will get partial compensation. For example, a character who progressed 50% of the way from 96 to 97 will get 50% of the full compensation package. This is so that the amount of the compensation corresponds to the amount of effort.
The crafting skill level that was used to determine these amounts is the character's crafting skill level when the build on Dec 16 was pushed. Therefore, players will not be compensated for crafting skill level progress that occurred AFTER the crafting xp was reduced--it's only for the work that these players put in when the requirements were much harder.
In addition to the per crafting skill compensation, we will also be providing some compensation on a per character basis of various experience boosting potions.
Players who had multiple characters with progress toward crafting level 97 will receive compensation for each and every one of their characters with progress toward 97.
(Also, the way our system is set up, we cannot dispense gold via these commands -- so we have include gems as part of the compensation package, which can be sold for gold.)
We will be distributing the packages, server by server. Since we've not done rewards this way before, we want to make sure everything goes smoothly before we do all the servers.
            
                Release:17.04.2014
            
            
                Genre:
            Massively Multiplayer Online
            
            
                Entwickler:
            Mad Otter Games
            
            
                Vertrieb:keine Infos
            
            
                Engine:keine Infos
            
            
                Kopierschutz:keine Infos
            
            
                Franchise:keine Infos
            
        
        
        
            
                Einzelspieler
            
        
            
                Mehrspieler
            
        
            
                Koop
            
        

